Full notes
Full Manacaster update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- Balance
New Features
Modal card filter added to deckbuilder.
20 new cards.
Account Inventory added.
Equipment system fully working.
4 modal cards added.
Improvements
Transport stability fixes and other network related improvements.
Riposte adjusted to cap to total incoming attack power rather then highest incoming attack power.
New decks now need to be given a name when creating.
Adjustment to main menu to see if it fixes the best-of-three against AI with invalid deck issue.
Damage splitting for blockers now done before the phase it is about to engage in, meaning we can reassign damage after ambush/twinstrike.
AI player improvements.
Deckbuilder serverside interactions logging.
3 action card fixes.
Bug Fixes
Serverside steam heartbeat causing latency and relay issues.
DeckBuilder serverside cache issues.
DeckBuilder deck cloning issues.
Issues as a result of the partial combat rewrite to allow phase based damage assignment.
Draftmode mana panel buttons not resetting on match end/ new match.
Source
Changelog.gg summarizes and formats this update. How we read updates.
