Full notes
Full Man from Hell. Exodus. update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
- Gameplay
- Balance
It's been a while since I've posted any development updates on the game, but I already have a lot to share. The game has been significantly improved in terms of inventory and icon design, as well as improved shooting and interaction with inventory and equipment.
Improved inventory and equipment design.
Improved weapon and item icon appearance.
Attachments are now displayed on weapon icons.
Attachments can be replaced by dragging them onto weapons.
Implemented automatic weapon swapping when picking up weapons.
Implemented automatic weapon swapping when dragging weapons from the inventory to weapon slots.
Implemented automatic equipment swapping when picking up equipment.
Implemented automatic equipment swapping when dragging items from the inventory to the corresponding equipment slots.
Implemented a system for interacting with the vest. If there is no vest or no magazines in it, reloading takes significantly longer.
Implemented a breath-holding system before firing (to improve accuracy).
Implemented a slow-motion system.
Added icons displaying the type of ammo in the magazine (near the ammo count).
Added an icon displaying armor status.
Added the ability to run diagonally and sideways.
Added camera sway while walking and running.
Source
Changelog.gg summarizes and formats this update. How we read updates.
