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Steam News13 October 20258mo ago

Yesterday, some improvements and edits were made to the project.

Hello everyone! As you know, the project is constantly in development and is evolving daily.

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Full Man from Hell. Exodus. update

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Hello everyone!

What changed

0 fixes0 additions3 changes0 removals
  • Gameplay
  • Balance
changedYesterday, some improvements and edits were made to the project:
changedThe firing system has been refined, specifically, realistic recoil, barrel rise, and its return to approximately the starting point when shooting is complete.
changedA system for changing icons when mounting attachments has been started and partially implemented.

Man from Hell. Exodus. changes

changedYesterday, some improvements and edits were made to the project:
changedThe firing system has been refined, specifically, realistic recoil, barrel rise, and its return to approximately the starting point when shooting is complete.
changedA system for changing icons when mounting attachments has been started and partially implemented.

As you know, the project is constantly in development and is evolving daily.

Yesterday, some improvements and edits were made to the project:

The firing system has been refined, specifically, realistic recoil, barrel rise, and its return to approximately the starting point when shooting is complete.

The aiming system has been refined. It now uses the sight camera rather than the reticle texture as before.

The reloading system has been refined. Much is now tied to unloading. If unloaded, reloading is fast; if unloaded, reloading is 10 times slower, and the magazine is dropped to the floor.

A system for changing icons when mounting attachments has been started and partially implemented.

Source

Steam News / 13 October 2025

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