Full notes
Full Man from Hell. Exodus. update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
- Gameplay
- Balance
Man from Hell. Exodus. changes
As you know, the project is constantly in development and is evolving daily.
Yesterday, some improvements and edits were made to the project:
The firing system has been refined, specifically, realistic recoil, barrel rise, and its return to approximately the starting point when shooting is complete.
The aiming system has been refined. It now uses the sight camera rather than the reticle texture as before.
The reloading system has been refined. Much is now tied to unloading. If unloaded, reloading is fast; if unloaded, reloading is 10 times slower, and the magazine is dropped to the floor.
A system for changing icons when mounting attachments has been started and partially implemented.
Source
Changelog.gg summarizes and formats this update. How we read updates.
