Repeated intro
What changed
0 fixes2 additions2 changes0 removals
- Performance
- Events
- UI and audio
addedWith this patch we improved the performance further and made the loading process more responsive. In addition to that there are two new decoration buildings and we improved the ruin information window UX.
changedIf all goes well, this will be our last version before v1.0, which will be released next week. There will be another event post detailing the launch and post-launch plans.
addedGeneral: - Added two new deco buildings: T- and X-Crossings. - Further improved performance.
changedUI/UX: - Smoothed out loading processes. - The runeword lock button now only is visible, if there is a runeword socketed into a ruin.
Malmyr changes
addedWith this patch we improved the performance further and made the loading process more responsive. In addition to that there are two new decoration buildings and we improved the ruin information window UX.
changedIf all goes well, this will be our last version before v1.0, which will be released next week. There will be another event post detailing the launch and post-launch plans.
addedGeneral: - Added two new deco buildings: T- and X-Crossings. - Further improved performance.
changedUI/UX: - Smoothed out loading processes. - The runeword lock button now only is visible, if there is a runeword socketed into a ruin.
With this patch we improved the performance further and made the loading process more responsive. In addition to that there are two new decoration buildings and we improved the ruin information window UX.
If all goes well, this will be our last version before v1.0, which will be released next week. There will be another event post detailing the launch and post-launch plans.
Changelog v0.12
General: - Added two new deco buildings: T- and X-Crossings. - Further improved performance.
UI/UX: - Smoothed out loading processes. - The runeword lock button now only is visible, if there is a runeword socketed into a ruin.
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