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Steam News1 December 20205y ago

Changelog for version b6.8 on the experimental branch

Changelog for version b6.8 on the experimental branch General: - Pynn now terraforms to Iron Hill - Daeg now terraforms to Rock Soil - Nyd now terraforms to Forest - Ur now terraforms to Fertile Soil - Halved the dropra

Full notes

Full Malmyr update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • UI and audio
  • Balance
addedGeneral: - Pynn now terraforms to Iron Hill - Daeg now terraforms to Rock Soil - Nyd now terraforms to Forest - Ur now terraforms to Fertile Soil - Halved the droprate of runes - Added missing sound for Vegetable Farm interaction. - Added missing sound for Hops Farm interaction. - The game now pauses if a story dialogue opens and unpauses as the dialogue is finished.
changedMission 11: - Increased the burning duration of buildings from 60 seconds to 120 seconds.
- Increased the burning duration of buildings60seconds120seconds- Increased the burning duration of buildings increased, buff

Malmyr changes

addedGeneral: - Pynn now terraforms to Iron Hill - Daeg now terraforms to Rock Soil - Nyd now terraforms to Forest - Ur now terraforms to Fertile Soil - Halved the droprate of runes - Added missing sound for Vegetable Farm interaction. - Added missing sound for Hops Farm interaction. - The game now pauses if a story dialogue opens and unpauses as the dialogue is finished.
changedMission 11: - Increased the burning duration of buildings from 60 seconds to 120 seconds.

Changelog for version b6.8 on the experimental branch

General:

  • Pynn now terraforms to Iron Hill
  • Daeg now terraforms to Rock Soil
  • Nyd now terraforms to Forest
  • Ur now terraforms to Fertile Soil
  • Halved the droprate of runes

Added missing sound for Vegetable Farm interaction. - Added missing sound for Hops Farm interaction. - The game now pauses if a story dialogue opens and unpauses as the dialogue is finished.

Mission 11: - Increased the burning duration of buildings from 60 seconds to 120 seconds.

Bugs: - Some visual effects were not restarted correctly after being returned to the effect pool

Making dreams come true

Source

Steam News / 1 December 2020

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