Full notes
Full Mall Rivals update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Rivals!
What changed
- Gameplay
- Performance
- Fixes
- UI and audio
- Store
- Server
Mall Rivals changes
The unstable branch has been tested and is now rolling out to the main build. Thanks to everyone who helped us test! We're not slowing down, expect new content, regular updates, and hotfixes in the coming days.
Key Changes:
Employee Management panel — View stats, assign roles, change stores, and fire employees directly from your tablet.
Major lag/FPS fix — Fixed the performance issues that got worse in later game days.
NPC movement improved — All NPCs now walk and navigate more smoothly.
Save system improvements — Multiple save-related bugs resolved.
New Features [NEW]
Employee Management panel in tablet — view stats, assign roles, change stores, and fire employees
User Interface [UI]
Main menu game mode card titles now fit within card borders
Performance [PERF]
Fixed major lag/FPS issues that progressively worsened in later game days
Improved NPC pathfinding and movement across the board
Bug Fixes [FIX]
Selling a store now properly resets its floors, ceilings, and storefront to default
Mall residents no longer wander into stores
Stockers no longer duplicate crates or freeze near racks on upper floors
Achievement progress now properly syncs in multiplayer
Store monitors no longer need to be re-placed after loading a save
Store wall decorations now display correctly when first placed on the wall
Text no longer invisible when using Simplified Chinese
Custom key bindings no longer reset when loading into a game
Getting hit by a bat while in a menu no longer breaks player input
Tablet and employee dialogue no longer show stale info from the previous game after loading a save from the pause menu
Advertisement posters and banners now display their artwork correctly after loading a save
...and countless small fixes and improvements
Source
Changelog.gg summarizes and formats this update. How we read updates.
