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Steam News4 April 20263mo ago

April 04, 2026 Hotfix 5

Hello Rivals! We've been testing this update on the unstable branch and it's now rolling out to the main build. Thank you to everyone who helped us test!

In this update1

Full notes

Full Mall Rivals update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Rivals!

What changed

0 fixes8 additions16 changes8 removals
  • Store
  • Gameplay
  • UI and audio
  • Balance
  • Server
addedThe save system has changed with this update so your existing save files might break. We're really sorry about this but we had to do it now to prevent bigger issues down the road.We read everything you write on Discord. The florist store was added because of your feedback, and your suggestions helped us decide on some of the new mechanics too. Keep it coming, it really shapes the game.
addedThe save system has changed with this update so your existing save files might break. We're really sorry about this but we had to do it now to prevent bigger issues down the road.New store type: Florist — A brand new tier 1 store is here!
addedThe save system has changed with this update so your existing save files might break. We're really sorry about this but we had to do it now to prevent bigger issues down the road.Store selling & closing — You can now close or sell your stores from the tablet for 50% of total value.
addedThe save system has changed with this update so your existing save files might break. We're really sorry about this but we had to do it now to prevent bigger issues down the road.Host tools — Hosts can now reset and sell stores left behind by trolls or disconnected players.
changedThe save system has changed with this update so your existing save files might break. We're really sorry about this but we had to do it now to prevent bigger issues down the road.Upper floor entrances — Customers now enter the mall from upper floors depending on their target store.
changedThe save system has changed with this update so your existing save files might break. We're really sorry about this but we had to do it now to prevent bigger issues down the road.Store Monitor — A wall-mounted TV for your store. Watch mall news and vote for day start/end without walking to the kiosk.

Mall Rivals changes

addedWe read everything you write on Discord. The florist store was added because of your feedback, and your suggestions helped us decide on some of the new mechanics too. Keep it coming, it really shapes the game.
addedNew store type: Florist — A brand new tier 1 store is here!
addedStore selling & closing — You can now close or sell your stores from the tablet for 50% of total value.
addedHost tools — Hosts can now reset and sell stores left behind by trolls or disconnected players.
changedUpper floor entrances — Customers now enter the mall from upper floors depending on their target store.

We've been testing this update on the unstable branch and it's now rolling out to the main build. Thank you to everyone who helped us test!

The save system has changed with this update so your existing save files might break. We're really sorry about this but we had to do it now to prevent bigger issues down the road.

We read everything you write on Discord. The florist store was added because of your feedback, and your suggestions helped us decide on some of the new mechanics too. Keep it coming, it really shapes the game.

Key Changes:

  • New store typeFlorist — A brand new tier 1 store is here!
  • Baseball bat — Defend yourself against thieves. This is just the beginning.

  • Store selling & closing — You can now close or sell your stores from the tablet for 50% of total value.

  • Host tools — Hosts can now reset and sell stores left behind by trolls or disconnected players.

  • Upper floor entrances — Customers now enter the mall from upper floors depending on their target store.

  • Store Monitor — A wall-mounted TV for your store. Watch mall news and vote for day start/end without walking to the kiosk.

  • Accessibility metric removed — Stores are now scored on 4 metrics instead of 5.

New Features [NEW]

  • New store type: Florist

  • Baseball bat mechanic for players who want to defend themselves against thieves

  • Store Management panel in tablet — close or sell your stores

  • Sell your store for 50% of its total value including products, furniture, and the store itself

  • Hosts can close and sell stores left behind by disconnected players

  • Hosts can now unban players from the Player Management panel

  • Upper floor entrances added to the mall. Allows better access for employees and customers

  • Customers will enter the mall from upper floors depending on their target store

  • Store Monitor — a wall-mounted TV you can place in any store that shows mall news and lets you vote for day start/end without walking to the kiosk

  • Supply cabinet lets your team store and retrieve tools like spray cans

  • Customers now visit vending machines and food stands during their shopping trip instead of walking past them

  • Customers now queue at busy vending machines instead of skipping them

  • Corridor box limit — orders are blocked when a store has too many boxes sitting in the corridor

  • Round all prices to the nearest dollar with one click in the bulk pricing tool

User Interface [UI]

  • Tier panel now pulses with a red outline when you have enough earnings but need more store types to advance

Adjustments [TUNE]

  • Store glass is now clearer, making it easier to see products inside

  • Reduced employee hiring costs across all mall tiers

  • Removed Accessibility store metric — stores are now scored on 4 metrics instead of 5

Bug Fixes [FIX]

  • Kiosk panel now shows the correct player name when loading a saved game

  • Protector guards now chase to block your path when you rush them instead of just strafing

  • Multiple protector guards at the same store now split the storefront into zones instead of covering the same area

  • Pause menu can no longer be opened during mall cop interactions

  • Books and CDs no longer land upside down on cash registers

  • Product labels on shelves no longer show the wrong item after walking away and returning

  • Mall progression speed no longer stays penalized after the host resets a kicked player's stores

  • Loans taken in the morning are no longer charged a payment before the mall even opens

  • Board meeting effects now last for their full duration

  • Items stored in the supply cabinet no longer disappear after saving and loading

  • Vendor stock counts and sold-out status now display correctly for all players in multiplayer

  • Store monitor vote buttons now work correctly after the first voting phase

Source

Steam News / 4 April 2026

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