In this update4
Full notes
Full MALL MANAGER SIMULATOR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Store
MALL MANAGER SIMULATOR changes
### 🛍 Update Notes – “No More Thieves & Lazy Cashiers” Edition
Dear Mall Managers,
We’ve scrubbed the floors, re-trained the staff, and even kicked out a few troublemakers (literally). Here's what’s new:
---
### 🧯 Major Bug Fixes:
Couldn't grab your precious deliveries? Neither could we... Fixed.
Cashier freezing like a popsicle mid-shift? Not anymore.
End-of-day statistics panel doing math like it skipped school? Now it passed.
Music randomly stopping and restarting like a confused DJ? Smoothed out.
---
### 🛠 Gameplay Improvements:
The Thief is Gone. Like... really gone. We removed them from your store and all other stores too. You’re welcome.
New Box Handling
Click once = box picked up and opened.
Also
auto-stock on click. Click less, play more.
Store Opening Logic: Your mall won’t magically open and start running the clock until you open a store. You asked, we delivered.
Cashier Laziness Simulator™: Your cashier may now take short breaks, cross their arms, and mutter “I’m tired.” Upgrade their level to make them less moody.
Smarter Shoppers: Better movement, smoother box grabbing, and fewer shopper-Tetris pileups.
---
### 🔧...And a Million Tiny Fixes
We tested this update thoroughly and haven’t seen any major issues. But if your mall goes rogue again, let us know—we’re on it.
Happy managing!
– The Mall Manager Simulator Dev Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
