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Steam News25 April 20224y ago

Clarity & Quality of Life Improvements!

Quality of Life Improvements Skill damage numbers now update based on factors like Attack, Defense, and immunities. Damage Over Time on units is now pre-calculated and shown on their health bar.

Full notes

Full Malice & Greed update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes10 additions7 changes2 removals
  • UI and audio
  • Balance
  • Gameplay
  • Store
changedQuality of Life ImprovementsSkill damage numbers now update based on factors like Attack, Defense, and immunities.
changedQuality of Life ImprovementsDamage Over Time on units is now pre-calculated and shown on their health bar.
addedQuality of Life ImprovementsAdditionally, status effects now have differently colored duration ticks, and a colored arrow, indicating whether they are a Buff or Debuff.
removedQuality of Life ImprovementsYou no longer need to abandon enemies & allies when you are out of space in your party and don't want to Butcher. You can instead Devour them to increase your Max HP for the rest of the run.
addedQuality of Life ImprovementsA new tutorial compendium has been added, with info about all game mechanics.
addedQuality of Life ImprovementsYou can now forcibly increase your maximum difficulty in the upgrade shop.

Malice & Greed changes

changedSkill damage numbers now update based on factors like Attack, Defense, and immunities.
changedDamage Over Time on units is now pre-calculated and shown on their health bar.
addedAdditionally, status effects now have differently colored duration ticks, and a colored arrow, indicating whether they are a Buff or Debuff.
removedYou no longer need to abandon enemies & allies when you are out of space in your party and don't want to Butcher. You can instead Devour them to increase your Max HP for the rest of the run.
addedA new tutorial compendium has been added, with info about all game mechanics.

Quality of Life Improvements

  • Skill damage numbers now update based on factors like Attack, Defense, and immunities.

  • Damage Over Time on units is now pre-calculated and shown on their health bar.

If the unit will die, the bar turns pink:

Additionally, status effects now have differently colored duration ticks, and a colored arrow, indicating whether they are a Buff or Debuff.

  • You no longer need to abandon enemies & allies when you are out of space in your party and don't want to Butcher. You can instead Devour them to increase your Max HP for the rest of the run.

  • A new tutorial compendium has been added, with info about all game mechanics.

  • You can now forcibly increase your maximum difficulty in the upgrade shop.

  • The health barrier on Elite & Boss enemies that causes them to immediately retaliate with Pandemonium if they have not used Pandemonium yet is now visible on their HP bar.

  • There are now additional options for displaying enemy resistances.

  • You can now enable Free Demonform in the Preferences menu.

  • You can now choose a custom starting ally in the Preferences menu.

  • Many tooltips have been changed to a new system, allowing them to follow the cursor and more reliably prevent them from going offscreen.

  • Ally and Enemy camera movement can now be toggled independently.

Gameplay Changes

  • Summoning allies now only costs a half crystal instead of a full one.

  • The "Anarchy" Malice modifier has been changed.

Old

Summoning allies is no longer free during the first round of combat.

New

Summoning allies costs a full crystal instead of half.

  • Enemies no longer spawn unrestricted in all locations. You can see what areas a unit will appear in by inspecting them.

  • A variety of underwhelming units have had their skill loadouts refreshed.

New Skills

New Starting Perks

  • Some new Haven Influence options are available to unlock in the upgrade shop.

  • Perception now offers a Rare item instead of a Common item.

New Awakening Option

https://store.steampowered.com/app/1566090/Malice__Greed/

Source

Steam News / 25 April 2022

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