In this update1
Full notes
Full Malfunction II update
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What changed
- Gameplay
- UI and audio
Malfunction II changes
Malfunction II - V-2.0 NOW Available!
That's right! Let's list off some of the biggest features.
Overhauled narrative & story:
Malfunction II's entire narrative has been changed. Dwenguil has awoken on the Isolate Chasm; a planet that is surrounded by a inescapable barrier built of an unknown origin. The only thing that remains on the Isolate Chasm is Dwenguil and the fierce threat known as the Plague. However...the Plague aren't quite the same as they once were. With the amount of time they've been capsuled, the Plague has evolved into something much more intelligent and if nothing is done they will successfully pass through the barrier; potentially putting an end to the entire universe. Dwenguil must plan accordingly and use his surroundings to construct a weapon that'll end the Plague- once and for all.
Overhauled & NEW levels:
While V-2.0 does introduce new levels, the existing ones have been COMPLETELY reworked.
As you can see, each area has it's own distinct style. Malfunction II's goal from the very start is to introduce the most immersive and detailed environment ever created in Barlock Games' history.
The Plague's presence is also very clearly obvious now!
Regions:
Regions will act as an overworld upon completion of each mission. Throughout each Region will lie several objectives- some of which will consists of puzzles or combat scenarios. In order to progress through the story ALL of these objectives must be completed.
Though do not worry! They all offer fun and unique experiences on-top of the already robust package that is Malfunction II.
Various Additions & Improvements:
While there are WAY too many things to list here, some of the most notable changes would be; NEW Enemies (and existing ones have been reworked), NEW model replacements throughout the game, Gameplay & UI improvements (and several additions including accessible hints, save/load implementation & improved animations)
Enjoy Malfunction II - V-2.0!
Stay tuned for future updates.
Source
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