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Steam News17 July 20232y ago

Malfunction II - V-3.05

Added: Added a save game disclaimer (I've had multiple reports of this feature soft-locking the game upon loading saves and unfortunately it's an engine related issue) Added a stuck button in the pause menu (This should

In this update3

Full notes

Full Malfunction II update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions1 change2 removals
  • Gameplay
  • Security
  • Fixes
  • Performance
addedAdded:Added a save game disclaimer (I've had multiple reports of this feature soft-locking the game upon loading saves and unfortunately it's an engine related issue)
addedAdded:Added a stuck button in the pause menu (This should be the best workaround for said issue above. This option does exploit the game so use it at your own risk)
fixedFixed:Fixed the stone capsules from being destroyed resulting in a slew of errors (LVL1: Side Mission)
fixedFixed:Fixed the "do not enter" fence from having no collisions (LVL2)
fixedFixed:Fixed performance issues regarding too many Plague enemy spawns (LVL3: Side Mission)
fixedFixed:Fixed "Khaidu Ridge" from displaying a black screen when selecting it through the main menu

Malfunction II changes

addedAdded a save game disclaimer (I've had multiple reports of this feature soft-locking the game upon loading saves and unfortunately it's an engine related issue)
addedAdded a stuck button in the pause menu (This should be the best workaround for said issue above. This option does exploit the game so use it at your own risk)
fixedFixed the stone capsules from being destroyed resulting in a slew of errors (LVL1: Side Mission)
fixedFixed the "do not enter" fence from having no collisions (LVL2)
fixedFixed performance issues regarding too many Plague enemy spawns (LVL3: Side Mission)

Added:

  • Added a save game disclaimer (I've had multiple reports of this feature soft-locking the game upon loading saves and unfortunately it's an engine related issue)

  • Added a stuck button in the pause menu (This should be the best workaround for said issue above. This option does exploit the game so use it at your own risk)

Fixed:

  • Fixed the stone capsules from being destroyed resulting in a slew of errors (LVL1: Side Mission)

  • Fixed the "do not enter" fence from having no collisions (LVL2)

  • Fixed performance issues regarding too many Plague enemy spawns (LVL3: Side Mission)

  • Fixed "Khaidu Ridge" from displaying a black screen when selecting it through the main menu

Removed:

  • Removed overbearing lighting effects throughout the game which overlayed the player's moving effects

  • Removed deprecated controls which interfered with certain elements of the game

Stay tuned for future updates!

Source

Steam News / 17 July 2023

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