In this update3
Full notes
Full Malfunction II update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Security
- Fixes
- Performance
Malfunction II changes
Added:
Added a save game disclaimer (I've had multiple reports of this feature soft-locking the game upon loading saves and unfortunately it's an engine related issue)
Added a stuck button in the pause menu (This should be the best workaround for said issue above. This option does exploit the game so use it at your own risk)
Fixed:
Fixed the stone capsules from being destroyed resulting in a slew of errors (LVL1: Side Mission)
Fixed the "do not enter" fence from having no collisions (LVL2)
Fixed performance issues regarding too many Plague enemy spawns (LVL3: Side Mission)
Fixed "Khaidu Ridge" from displaying a black screen when selecting it through the main menu
Removed:
Removed overbearing lighting effects throughout the game which overlayed the player's moving effects
Removed deprecated controls which interfered with certain elements of the game
Stay tuned for future updates!
Source
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