Full notes
Full Malfunction update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Malfunction changes
Malfunction 1.6.0 is currently now available to play!
With this update you'll notice that the entire menu has been completely overhauled.
Check it out for yourself!
As you can see, the menu has been designed to look and feel more smooth and responsive. With all of the modes given below, all you need to do is click ONCE and you're in!
While it is nice to have less menu's, it is VERY essential to have the option to choose which chapter you'd like to jump into.
We've decided that a more solid experience would be to simply play through each chapter rather than choosing each individual area to spawn. This is all about getting in the game quicker, after all.
The options menu has been changed for the better as well! Anything you see and read here is pretty much common sense.
The pause menu shares the same menu as well. It might take a little while to get used to, but once you do, it's a lot more fluid and responsive! You can check out the rest of the features within the actual game itself.
The demo version has been updated as well!
So if you were still skeptical about the game but didn't feel like playing an outdated version, it's all up to date now! Give it a shot! As always, have yourselves a nice day!
Source
Changelog.gg summarizes and formats this update. How we read updates.
