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Steam News7 October 20241y ago

Dev Log 21

Tons of progress on E1M4, some important bug fixes, and some nice adjustments to existing systems.

Full notes

Full MALEDICTOR update

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What changed

8 fixes2 additions2 changes0 removals
  • Gameplay
  • Fixes
  • Balance
addedTons of progress on E1M4, some important bug fixes, and some nice adjustments to existing systems. Next month should be pretty busy with things like another radio show, potentially another arcade game, a new enemy, and (as always) more sprites!
fixedFixed pickup sprite height
fixedFixed weapon pickup light
fixedFixed health + ammo + armor pickup radius
addedMulti-switches added
changedAdjusted camera height

MALEDICTOR changes

addedTons of progress on E1M4, some important bug fixes, and some nice adjustments to existing systems. Next month should be pretty busy with things like another radio show, potentially another arcade game, a new enemy, and (as always) more sprites!
fixedFixed pickup sprite height
fixedFixed weapon pickup light
fixedFixed health + ammo + armor pickup radius
addedMulti-switches added

Tons of progress on E1M4, some important bug fixes, and some nice adjustments to existing systems. Next month should be pretty busy with things like another radio show, potentially another arcade game, a new enemy, and (as always) more sprites!

  • More sprites

  • Assault Pack

  • Fixed pickup sprite height

  • Larger bulletholes

  • Larger hit effects

  • Fixed weapon pickup light

  • Fixed health + ammo + armor pickup radius

  • Multi-switches added

  • More materials

  • E1M4 progress

  • Adjusted camera height

  • Fixed flat doors

  • Fixed door material saves (materials & overrides)

  • Fixed player & enemy projectile explosion height

  • Fixed player & enemy projectile sprite height

  • Fixed IED charge bug

  • Reduced self-damage for player

Source

Steam News / 7 October 2024

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