Repeated intro
What changed
0 fixes2 additions1 change0 removals
addedWe have a few important updates and we thought to share as we're getting closer to Early Access release day by day. Wells So first thing is the new Well building and the Water System it brings for your crop fields to use. You can now build the Well inside your borders and provide a water source for your crop fields. As you build more fields, you'll occupy more in the water tank. So plan out and see how you can balance your production perfectly!
changedRoaming NPCs Our map system now allows us to spread over 150 NPCs to make the world a bit more alive. They walk, stop to encounter each other, go across your farm and do all sorts of things! Currently non-interactable but let's see what future holds :)
addedQOL improvements We've added a button to find Magiterra easily at all times. Resource panels have been reworked over internal feedback, border visuals have been improved and building animation has been replaced completely with something a lot cooler! There's more but you can see all in the video below:
MAGITERRA changes
addedWe have a few important updates and we thought to share as we're getting closer to Early Access release day by day. Wells So first thing is the new Well building and the Water System it brings for your crop fields to use. You can now build the Well inside your borders and provide a water source for your crop fields. As you build more fields, you'll occupy more in the water tank. So plan out and see how you can balance your production perfectly!
changedRoaming NPCs Our map system now allows us to spread over 150 NPCs to make the world a bit more alive. They walk, stop to encounter each other, go across your farm and do all sorts of things! Currently non-interactable but let's see what future holds :)
addedQOL improvements We've added a button to find Magiterra easily at all times. Resource panels have been reworked over internal feedback, border visuals have been improved and building animation has been replaced completely with something a lot cooler! There's more but you can see all in the video below:
We have a few important updates and we thought to share as we're getting closer to Early Access release day by day. Wells So first thing is the new Well building and the Water System it brings for your crop fields to use. You can now build the Well inside your borders and provide a water source for your crop fields. As you build more fields, you'll occupy more in the water tank. So plan out and see how you can balance your production perfectly!
Poultry: Coop Now you have a building named Coop and it can create Chicken, Chick, Duck, Rabbit and Turkey for your farm. They'll start to generate their respective resources like Eggs for you or they can be sent to Butcher as well.
Roaming NPCs Our map system now allows us to spread over 150 NPCs to make the world a bit more alive. They walk, stop to encounter each other, go across your farm and do all sorts of things! Currently non-interactable but let's see what future holds :)
QOL improvements We've added a button to find Magiterra easily at all times. Resource panels have been reworked over internal feedback, border visuals have been improved and building animation has been replaced completely with something a lot cooler! There's more but you can see all in the video below: