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Steam News9 May 20233y ago

Air Update | 0.6.0.8

In this big update we did a major rework on air magic. We want air users to feel light, agile and fast attacking and we hope these changes start to make that a reality.

In this update5

Full notes

Full Magitek VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes12 additions5 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
changedIn this big update we did a major rework on air magic. We want air users to feel light, agile and fast attacking and we hope these changes start to make that a reality.
addedAir MagicNew particles for every air spell and impact effect
addedAir MagicNew air charge effect, haptics and audio
addedAir MagicNew audio for every air spell
addedAir MagicNew haptics for casting air bolt and air blade
addedAir MagicNew Air Passive - each crystal attached gives a slight hover when falling, equipping 2 crystals gives no fall damage.

Magitek VR changes

changedIn this big update we did a major rework on air magic. We want air users to feel light, agile and fast attacking and we hope these changes start to make that a reality.
addedNew particles for every air spell and impact effect
addedNew air charge effect, haptics and audio
addedNew audio for every air spell
addedNew haptics for casting air bolt and air blade

In this big update we did a major rework on air magic. We want air users to feel light, agile and fast attacking and we hope these changes start to make that a reality.

Air Magic

  • New particles for every air spell and impact effect

  • New air charge effect, haptics and audio

  • New audio for every air spell

  • New haptics for casting air bolt and air blade

  • New Air Passive - each crystal attached gives a slight hover when falling, equipping 2 crystals gives no fall damage.

  • Charging air is now done in a more fluid twirling motion (see in game tutorial for exact details)

  • Air bolt is now a primary air attack and can be cast with a jab motion

  • Air blade now casts better while moving and can't travel through large objects.

  • Gust now requires charge to cast, charging it will make it larger

  • Air blast now is cast by charging and then doing a punch and hold, it is much more powerful now being able to push over heavy objects. It also deals damage.

  • Air punch now applies force on objects more reliably.

  • Air bolt attacks now leave decals on impact

  • New instruction videos for air spells

Earth Magic

  • Power Punch now has new hit particles

  • New summon effect for Rock Gauntlets and Rock Shield

  • New sound effects for certain earth spells

  • Tweaks to all earth casting gestures

Fire Magic

  • Added haptics to fire spray

General

  • Updates to our gesture detection system that should help produce more reliable gestures.

  • Casting while moving backwards now works

  • Seeking property for spells added to UI

Bug Fixes

  • Air blade now applies less force when it destroys an object

  • Smoke now always travels upwards on ignited objects

  • Reduced HDR on glove crystals that was too high when post processing is enabled.

  • Pots now spawn correctly in sandbox

  • Seeking on training bag

  • Mortar Spiders fire arcs now correctly seek player and have upgraded particles

  • Story mode UI now shows only spells that can be unlocked in story

  • Story end game now unlocks correct abilities

  • Coins that are out of reach now drop to the ground

As always we are always open to feedback so please let us know any ideas or comments you have.

Source

Steam News / 9 May 2023

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