In this update2
Full notes
Full Magicraft update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Performance
- Maps
- Fixes
- Gameplay
- UI and audio
Magicraft changes
Optimizations & Adjustments
Camp Skins: Camp skins are now distinct interactive objects, making them much easier to locate.
- "Cool Summer Costume" DLCAdded new Summer-themed skins for Chests and Altars to match the DLC.
- Damage DisplayFixed an issue where high Relic damage would overflow and display as a negative number.
Visual Scaling: The visual effects for Bobo's Soul, Lasers, Disintegration Rays, and Water Streams will now scale up in size as their damage increases.
Infused Coins: The color-tinting effect for Infused Coins will now trigger even when you are out of funds.
Environment Art: Minor visual tweaks and adjustments to stage environments.
Bug Fixes
- Insect Hive LegionFixed a rare issue that could cause a game softlock.
- Bomb PuzzleFixed a bug where bombs in the puzzle stages dealt no damage to the player.
- Endless ChestsFixed an issue where opening a single chest would occasionally spawn two new chests.
- Resource OverflowFixed a global issue where resource counts exceeding a certain threshold would flip into negative values.
- TutorialResolved a minor issue in the newcomer tutorial.
- Steam DeckFixed a bug that prevented players from interacting with or navigating the Research UI on Steam Deck.
Source
Changelog.gg summarizes and formats this update. How we read updates.
