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Steam News16 September 201510y ago

September 16th Game Update

Greetings, wizards and witches! With your help we've ironed out some bugs, as well as buffed some material effects! Read on for the full details.

Full notes

Full Magicmaker update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings, wizards and witches! With your help we've ironed out some bugs, as well as buffed some material effects! Read on for the full details.

What changed

6 fixes3 additions3 changes0 removals
  • Balance
  • Gameplay
  • Fixes
  • Security
  • Events
  • UI and audio
changedGAMEPLAY CHANGES :Improved the effectiveness of several materials: Bouncy Ball spells: increased starting bounces by 1 Caustic Ichor spells: adjusted values to scale more strongly with spellpower Explosive Powder robes: Death delay normalized to 3 seconds at all ranks Fire Crystal spells: increased burn damage spellpower ratio Fire Crystal robes: increased burn damage Harpy Feather spells: wall collision damage increased Lightning Rod spells: Reduced damage falloff for arc attack Miniature Sun robes: increased burn damage Quiver spells: increased starting arrows by 1 Philosopher Stone spells: reduced mana cost penalty Shade Spirit spells: increased control buildup spellpower ratio Sticky Slime robes: greatly increased wall-walking timer Tonna Bricks spells: increased spellpower boost effect
addedGAMEPLAY CHANGES :Middle-mouse click can now be bound in the keybinds menu
addedGAMEPLAY CHANGES :You can now get into the forest treasure room tree with just Jharni's Socks of Jumping (sorry!)
changedGAMEPLAY CHANGES :Rune spells now drop mana crystals in larger chunks if the number of crystals exceeds 10
fixedBUG FIXES :Fixed an issue where New Game+ availability would sometimes not activate
fixedBUG FIXES :Optic Lens + Extract of Monday now properly combine in spells

Sep 16 2015 - Patch Notes

GAMEPLAY CHANGES:

  • Improved the effectiveness of several materials:

    • Bouncy Ball spellsincreased starting bounces by 1
    • Caustic Ichor spellsadjusted values to scale more strongly with spellpower
    • Explosive Powder robes: Death delay normalized to 3 seconds at all ranks

    • Fire Crystal spellsincreased burn damage spellpower ratio
    • Fire Crystal robesincreased burn damage
    • Harpy Feather spellswall collision damage increased
    • Lightning Rod spellsReduced damage falloff for arc attack
    • Miniature Sun robesincreased burn damage
    • Quiver spellsincreased starting arrows by 1
    • Philosopher Stone spellsreduced mana cost penalty
    • Shade Spirit spellsincreased control buildup spellpower ratio
    • Sticky Slime robesgreatly increased wall-walking timer
    • Tonna Bricks spellsincreased spellpower boost effect
  • Middle-mouse click can now be bound in the keybinds menu

  • You can now get into the forest treasure room tree with just Jharni's Socks of Jumping (sorry!)

  • Rune spells now drop mana crystals in larger chunks if the number of crystals exceeds 10

BUG FIXES:

  • Fixed an issue where New Game+ availability would sometimes not activate

  • Optic Lens + Extract of Monday now properly combine in spells

  • Fixed an exploit where Illusion Dust robe clones would cast more spells than intended

  • Fixed a bug where some reward chests would not unlock despite all level gems being collected

  • Fixed an issue where the player could get stuck out of bounds

  • Fixed several typos

  • Updated loading screen tips

UPDATE 9/17:2015: We forgot to mention Lightning Rod spells have also been improved, and this has been added to the notes.

Source

Steam News / 16 September 2015

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