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Steam News28 May 201511y ago

May 28th Game Update

Hey wizards and witches! More bugfixes coming in! Thanks for helping us find and resolve these issues.

Full notes

Full Magicmaker update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey wizards and witches! More bugfixes coming in! Thanks for helping us find and resolve these issues.

What changed

14 fixes1 addition6 changes5 removals
  • Balance
  • UI and audio
  • Performance
  • Fixes
  • Gameplay
  • Maps
changedGAMEPLAY CHANGES :Explosive Powder's AoE damage now scales based on how close the affected enemy is to the center of the explosion
fixedBUG FIXES :Fixed several typos
fixedBUG FIXES :Harpy Feather spells now damage enemies flung into walls properly
fixedBUG FIXES :Fixed a machine-specific crash on the final boss
fixedBUG FIXES :Fixed an issue where you could teleport into a quest vault in the temple
addedBUG FIXES :The final boss now properly scales into New Game+

May 28 2015 - Patch Notes

GAMEPLAY CHANGES:

  • Explosive Powder's AoE damage now scales based on how close the affected enemy is to the center of the explosion

BUG FIXES:

  • Fixed several typos

  • Harpy Feather spells now damage enemies flung into walls properly

  • Fixed a machine-specific crash on the final boss

  • Fixed an issue where you could teleport into a quest vault in the temple

  • The final boss now properly scales into New Game+

  • Adjusted Magic Boomerang tooltip

  • Disabled Ninja Sword on Robe's ability to dash during cutscenes

  • Recipe delete prompt will now inform you which recipe you are removing

  • Deleting recipes from the recipe list no longer sometimes deletes the wrong recipe

  • Ice Gargoyles now properly animate on low graphic settings

  • Keys no longer get stuck deciding between two locks an equal distance from the key

  • Adjusted buff stacking behavior

  • Adjusted criteria for Magic Boomerang achievement

  • Menus now display properly on smaller resolutions

  • Fixed a crash related to Magic Boomerang's robe effect

  • Fixed an issue that would cause endless cutscenes in the desert zone

  • Players can no longer escape the tutorial, seriously, for real this time.

  • Lasers now properly interact with objects during the final boss fight

  • Charming ice no longer causes graphical issues

  • Ghosts and Ice Gargoyles now play nice with stealth effects

  • Giant Snowball's collision now more accurately reflects its appearence

  • Treasure chests are now guaranteed to spawn in missions that require them

  • Lasers now play nice with map illumination and vacuum cleaner spells

  • Effects that require the player to stand still now work more consistently when standing on one-way platforms

UNDER THE HOOD:

  • Improved performance of laser and light-affecting spells and effects

Source

Steam News / 28 May 2015

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