In this update1
Full notes
Full MagiCarnage update
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What changed
- Balance
- Store
- UI and audio
- Maps
- Performance
MagiCarnage changes
The first milestone on MagiCarnage's roadmap has been released!
THE BALANCE
Many changes have been made to the game, primarily quality of life improvements and spell balancing.
Anyways, without farther ado, here's the change log!
A Training mode has been added, allowing players to replay the tutorial
8 new skins have been added, along with 8 new achievements
Spell slots have been reduced from 5 to 3, to make Spellbooks feel more impactful and easier to use
A quick spell change button has been added
GUI now shows Primary mana charges
Implemented Random Spellbooks & Maps
Player spawn effect and sound now appears on death
Charge based spells now use mana before, rather than on fire
Fixed Death position bug for Geomancer and Technomancer
Fixed issue where being slowed while quickened would remove slow status
Fixed depth issues with Arcane Beam / Arcane Ball
Fixed UI selection bug in Spellbook Archive when navigating with Keyboard/Controller
Buffed Arcane Ball
Nerfed Shuriken DMG
Nerfed Geomancer DMG
Nerfed Fire Bomb DMG
Nerfed Vortex size, pull and DMG
Fixed crash on title when unlocking something
Plenty of polish and various other bugfixes everywhere
Have any ideas?
Join our Discord! https://discord.gg/bw3AzEk6DK
Source
Changelog.gg summarizes and formats this update. How we read updates.
