Full notes
Full MagicArchitect update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
We have implemented some of the previously announced plans! Although not all of them, since it's Friday, we have made them available for you to play right away!
Visual changes to elements Addition of boss enemies (only one...) Addition of cards to enhance the adhesion strength of elements We have reduced the number of enemies and made them stronger in the later stages Bug fix for health recovery Sound upon getting hit Sound effect when acquiring elements Sound effect upon leveling up Reduced the sound effect when casting spells (previously it was loud!)
Source
Changelog.gg summarizes and formats this update. How we read updates.
