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Steam News17 July 202511mo ago

MAF Hotfix 1.0.2

Thank you to everyone for your feedback while our team worked on fixing some aspects of MAF! We have a small update to discuss, so let's go over it.

In this update1

Full notes

Full Magical Animal Farm update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
addedChangesSteam achievements are re-enabled and should trigger correctly Does not apply to current saves, so thresholds will have to be triggered again.
changedChangesEnemies now spawn after many rounds
changedChangesThe ranged stat items now properly change attack range of weapons Previously, this just modified the lifetime of player projectiles. Now this also applies to target acquisition range. This is mainly applicable to the carrot item.
addedChangesAdded green particle effects when the player regens health through the health regen stat
addedChangesAdded SFX to encyclopedia

Magical Animal Farm changes

addedSteam achievements are re-enabled and should trigger correctly Does not apply to current saves, so thresholds will have to be triggered again.
changedEnemies now spawn after many rounds
changedThe ranged stat items now properly change attack range of weapons Previously, this just modified the lifetime of player projectiles. Now this also applies to target acquisition range. This is mainly applicable to the carrot item.
addedAdded green particle effects when the player regens health through the health regen stat
addedAdded SFX to encyclopedia

Thank you to everyone for your feedback while our team worked on fixing some aspects of MAF! We have a small update to discuss, so let's go over it. ːsteamhappyː

Changes

  • Steam achievements are re-enabled and should trigger correctly

    • Does not apply to current saves, so thresholds will have to be triggered again.

  • Modified the animations for some crops to be less jarring

  • Enemies now spawn after many rounds

  • The ranged stat items now properly change attack range of weapons

    • Previously, this just modified the lifetime of player projectiles. Now this also applies to target acquisition range.

    • This is mainly applicable to the carrot item.

  • Fade In/Out between loading zones

  • Added green particle effects when the player regens health through the health regen stat

  • Added SFX to encyclopedia

As always, please continue to post any improvement, recommendations, or bugs to Steam. We'll keep an eye out and fix things as they come up!

MAF

Source

Steam News / 17 July 2025

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