In this update3
Full notes
Full Magical Animal Farm update
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What changed
- Gameplay
- Maps
- UI and audio
- Balance
Magical Animal Farm changes
Thank you to all who tested the game early and gave feedback! It moves us greatly to know that even a small project can bring a lot of joy! ːsteamhappyːNow, for the real dill...
Major Changes
Steam achievements added
There seven achievements in total:
Name Description To New Hay Complete your first round of combat Armsman Completed a round with every weapon Glutton Purchased every item from the workshop to their highest value Shepard Purchased every item from the animal pens to their highest value Glorious! Completed all progression within the animals pens and workshop It’s a feature Have a ludicrous amount of attack speed Unleashed Purchase the chaos box and play a round with it!
Farming Fields added to the farm
Seeds drop during combat defeating certain enemies.
Plant seeds in given farm fields to grow them. Every round played advances their growth stage by one. Harvesting finished crops yields a one time use buff that grants strong bonuses. See if you can try them all!
Crops added:
Crop Effect Korn Drops a kernel of corn when moving, explodes for damage after a set amount of time. Scales off highest damage stat. Raspberry Reflects the last enemy attack that hits back. Melee is an all around AoE. Ranged is a circle of projectiles. Cool-down of 5 seconds. Watermelon Protective hat. Provides 5 extra armor and after the player receives more than 10% of their max health, heal a small amount. Spomple After taking melee damage, player gains 10% attack speed for 5 seconds. Stacks up to 8 times. Last 5 seconds. Stack can be gained every second. ‘quash Gives players bouncing projectiles There are multiple farm plots that a player can have. One is given upon completing a round, the rest can be bought with hay.
Small Changes
When crops are consumed, they are added to the player HUD and inventory screens to indicate they are active in combat.
Speed of panther and small cat have been reduced.
Yay! Less suffering!Base drop amount of hay have been doubled. Rate of increase is the same per wave.
Sword icon in weapon selection has been updated.
Various UI tweaks for the farm and various shops.
Adjusted attack speed upgrades to be more impactful.
Chaos box now indicates what stat is impacted in the pause menu within combat.
Enemy damage indicators adjusted.
Settings save correctly when adjusted.
Music now replays after first completing.
Known Bugs ːsteammockingː
Sword attack speed varying upon first launch.
As always, if you find additional bugs within the game, report them on on Steam page or community section. Feedback greatly helps improve the game!
For further development, we plan on fixes a few bugs as found. Development will be put on hold while our team winds down and focuses on new projects. Follow our social media to keep up to date!
Source
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