Full notes
Full Magic Research 2 update
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Repeated intro
Hello everyone! I have just pushed a new version, 1.2.9, to the main branch. There are a few small UI and quality of life improvements, but the most important thing is a fix for a crash that could prevent finishing the game. The release notes are below.
What changed
- Fixes
- Performance
- Gameplay
- UI and audio
Magic Research 2 changes
If an item is being sold by Market Stalls, display it on the inventory so it can be turned off - Add sale price of an item to Transmute and Compendium screens - Spells that have been favorited now persist through retirement - Accessibility: Fix unlabel / wrongly labeled menu buttons at the top of the screen - Fix crash when
||sending Familiars to Explore before unlocking any valid Exploration area for them to do so||
Fix Time Piece speedup not turning off when the game is loaded, causing the Time Pieces to run out if it's not turned off - Tweak cost of transmuting item
||Book of Dark Arts||
to make it transmutable with the alternate Land mechanic - Reduce effect of Enhancement
||Extreme Purification||
Fix crash on the progression path leading to one of the endings - Fix HP bars not reading Max HP correctly when using a screen reader - Fix displayed effect of Enhancement
||"Miniature Storage"||
when using the alternate Land mechanic - Fix effect of Storyline
||"Exclusive Lesson"||
not working - Fix long text not wrapping on event action buttons - Various typo fixes
Source
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