Full notes
Full Magic Realm: Online update
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Repeated intro
Hello everyone, long time no see, and to make up for it we have a lot of new updates for you! The goal of this update was enriching the experience with new content and perfecting the main gameplay. There are now endless amounts of waves and we’ve made it so skilled players can really shine, wave difficulty increases slower as the game progresses making it possible to not let any enemies through but very hard. This avoids the situtation of difficulty suddenly increasing to the point where it’s no longer possible to defend the gate even if you play perfectly. Now, without futher ado, here’s a list of changes in this update:
- New character: Gunslinger
- New enemy: Dragon
- New wizard lightning ability: Lightning Orb
- Tutorial level for each character
Particles remastered
wizard now has new and shiny particles - Better difficulty curve and endless waves - Performance optimization - UI streamlining Coming up soon: - First boss: Orc Giant with multiple deadly attacks This will mark the end of alpha development, after that we will be working on the release version of the game, probably coming in December.
Here’s what to expect
- New map - New character: Archer - Visual and gameplay updates to existing enemies - New enemy: Leaper - One more enemy (secret for now) - One more boss (also secret for now) - In game upgrade system that allows for different builds - Better steam integration including global leaderboards - Polishing and balancing if necessary Follow us on Facebook and Discord for development updates and previews of the upcoming content and don’t forget to leave your feedback, we read through everything you say and it helps us make a better game. Have fun playing Magic Realm! Magic Realm development team
What changed
- Performance
Magic Realm: Online changes
Source
Changelog.gg summarizes and formats this update. How we read updates.
