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Steam News5 September 202510mo ago

Announcement on the Pause of the Third Magi Scapes Test

Hero-sama, Thank you so much for joining this test and helping us make the game better! As we mentioned earlier, this round of testing will be temporarily closed on September 5th at 18:00 (UTC+8).

In this update6

Full notes

Full Magi Scapes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions3 changes0 removals
  • Gameplay
  • Compatibility
  • Maps
  • UI and audio
addedHero-sama,Thank you so much for joining this test and helping us make the game better! As we mentioned earlier, this round of testing will be temporarily closed on September 5th at 18:00 (UTC+8) .
changedCompatibility Across More SystemsThis test made us realize how important it is to optimize and support a wider range of hardware configurations. This will be our top priority in the next stage.
changedImproved Lighting and Shadow EffectsOur current solution for lighting and shadows is still in its early stages. We will spend more time refining this system and experimenting with better approaches.
changedAI Companion NPCsWe will work on unifying the generated NPC companions’ portraits, facial expressions, and character sprites with their generated backstories.
addedAI Companion NPCsSteam post imageIn addition, the way NPCs generate quests will be adjusted, with more interaction methods added.
addedMore ContentThat inspired us to add more monsters, weapons, items, and objects to enrich the sandbox experience. Steam post image

Magi Scapes changes

addedThank you so much for joining this test and helping us make the game better! As we mentioned earlier, this round of testing will be temporarily closed on September 5th at 18:00 (UTC+8) .
changedThis test made us realize how important it is to optimize and support a wider range of hardware configurations. This will be our top priority in the next stage.
changedOur current solution for lighting and shadows is still in its early stages. We will spend more time refining this system and experimenting with better approaches.
changedWe will work on unifying the generated NPC companions’ portraits, facial expressions, and character sprites with their generated backstories.
addedSteam post imageIn addition, the way NPCs generate quests will be adjusted, with more interaction methods added.

Hero-sama,

Thank you so much for joining this test and helping us make the game better! As we mentioned earlier, this round of testing will be temporarily closed on September 5th at 18:00 (UTC+8).

During this period, we discovered many issues and also received a lot of valuable feedback from you. Moving forward, our development focus will be on:

Compatibility Across More Systems

This test made us realize how important it is to optimize and support a wider range of hardware configurations. This will be our top priority in the next stage.

Improved Lighting and Shadow Effects

Our current solution for lighting and shadows is still in its early stages. We will spend more time refining this system and experimenting with better approaches.

AI Companion NPCs

We will work on unifying the generated NPC companions’ portraits, facial expressions, and character sprites with their generated backstories.

Steam post imageIn addition, the way NPCs generate quests will be adjusted, with more interaction methods added.

Narrative Experience Enhancements

Our goal is to bring you and your created characters into a vibrant, living world, where they feel truly alive.

Steam post image (Can you guess who she is?)

More Content

We noticed that some of you built incredibly beautiful camps during the test!

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That inspired us to add more monsters, weapons, items, and objects to enrich the sandbox experience. Steam post image

(Here’s a new desert plant we’ve been working on — the Baobab tree!)

How did you feel about this test? The “Magi Scapes Suggestion List” remains open — feel free to share your expectations and suggestions there anytime! See you soon!

— The Magi Scapes Dev Team

Source

Steam News / 5 September 2025

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