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Steam News27 November 20232y ago

Mage Mayhem Patch 2.0

RELEASE NOTES Maps and Modes Survival[Game Mode] Survival is the new roguelike game mode where players can mix and match upgrades to fend off a wide variety of enemies.

Full notes

Full Mage Mayhem update

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What changed

0 fixes1 addition4 changes2 removals
  • Balance
  • Gameplay
  • Maps
addedSurvival[Game ModeSurvival is the new roguelike game mode where players can mix and match upgrades to fend off a wide variety of enemies. The enemies get stronger in number and power as the game goes on with a line combat and boss fight mixed in! Enemies can be upgraded themselves giving more health, damage, armor, and special effects. Discover unique upgrade combinations to reach the highest wave on the leaderboards.
changedSurvival[Game ModeThere are over 90 upgrades ranging from simple damage upgrades to completely reworking abilities.
removedSurvival[Game ModePerks are disabled in the game mode.
removedSurvival[Game ModeMayhem and Empower are disabled.
changedSurvival[Game ModeCan only be played on the map The Valley.
changedGeneralEvery class's most basic repeatable attack has been allocated its own slot and is not changeable. Their damage has been reduced, and their mana cost is now zero. Icebolt damage 7->4, cost 2->0 Swipe damage 3->1, bleed per tick 1.3 -> 1, cost 2->0 Fireball damage 3->2, damage per tick 2-> 1.5 cost 2->0 Cannonball damage 6->3, cost 4.5->0, slow duration 2->1 Harmony's Paradox damage/healing 4.5->2, cost 4->0 Justice damage 4.5 -> 2.5, cost 2.5->0 Death's Gambit damage 5.5->2.5, cost 4->0, third attack damage 9->5 Sinister Beckoning damage 5.5 -> 2.5, cost 5.5 -> 1
Icebolt damage74Icebolt damage decreased, nerfIcebolt damage 7->4, cost20SIcebolt damage 7->4, cost decreased, nerfIcebolt damage 7->4, cost 2->0 Swipe damage31Icebolt damage 7->4, cost 2->0 Swipe damage decreased, nerfIcebolt damage 7->4, cost 2->0 Swipe damage 3->1, bleed per tick1.31Icebolt damage 7->4, cost 2->0 Swipe damage 3->1, bleed per tick decreased, nerf

RELEASE NOTES

Maps and Modes

Survival[Game Mode]

Survival is the new roguelike game mode where players can mix and match upgrades to fend off a wide variety of enemies. The enemies get stronger in number and power as the game goes on with a line combat and boss fight mixed in! Enemies can be upgraded themselves giving more health, damage, armor, and special effects. Discover unique upgrade combinations to reach the highest wave on the leaderboards.

  • There are over 90 upgrades ranging from simple damage upgrades to completely reworking abilities.

  • Perks are disabled in the game mode.

  • Mayhem and Empower are disabled.

  • Can only be played on the map The Valley.

The Valley[Map]

Balance Changes

General

  • Every class's most basic repeatable attack has been allocated its own slot and is not changeable. Their damage has been reduced, and their mana cost is now zero.

    • Icebolt damage 7->4, cost 2->0

    • Swipe damage 3->1, bleed per tick 1.3 -> 1, cost 2->0

    • Fireball damage 3->2, damage per tick 2-> 1.5 cost 2->0

    • Cannonball damage 6->3, cost 4.5->0, slow duration 2->1

    • Harmony's Paradox damage/healing 4.5->2, cost 4->0

    • Justice damage 4.5 -> 2.5, cost 2.5->0

    • Death's Gambit damage 5.5->2.5, cost 4->0, third attack damage 9->5

    • Sinister Beckoning damage 5.5 -> 2.5, cost 5.5 -> 1

QoL Changes

  • Many visual overhauls including group health bars, menus, buttons, and more.

Source

Steam News / 27 November 2023

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