HomeGamesUpdatesPricingMethodology
Steam News12 November 20257mo ago

Update Patch 1.0.31

Chicken: Level 5 of The Chickengorgon changes the camera distance Chicken: Level 5 of The Chickengorgon adds proximity damage Chicken: Fixed looping dash sound on Level 5 of The Chickengorgon Accessory: Screw getting st

Full notes

Full Machick 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes4 additions4 changes0 removals
  • Balance
  • UI and audio
  • Fixes
  • Maps
  • Gameplay
addedChicken: Level 5 of The Chickengorgon adds proximity damage
fixedChicken: Fixed looping dash sound on Level 5 of The Chickengorgon
changedGame Clock: Adjusted time calculation method for greater accuracy
changedVictory/Defeat Screen: Button order adjusted
fixedHub: Fixed bug when talking to NPC and opening menu simultaneously
fixedChicken Selection: Fixed accessory description position
  • Chicken: Level 5 of The Chickengorgon changes the camera distance

  • Chicken: Level 5 of The Chickengorgon adds proximity damage

  • ChickenFixed looping dash sound on Level 5 of The Chickengorgon
  • Accessory: Screw getting stuck in walls, making it impossible to collect

  • Accessory: Screws are now more visible

  • Accessory: Iron Golem not chasing enemies

  • Game ClockAdjusted time calculation method for greater accuracy
  • Ability: Stone wall now distracts enemies

  • Ability: Black hole now appears below puddles on the ground

  • Ability: Sharks now blink behind the Sphinx

  • Victory/Defeat ScreenButton order adjusted
  • HubFixed bug when talking to NPC and opening menu simultaneously
  • Chicken SelectionFixed accessory description position
  • EnemyLaser-shooting enemy on Map 5 increased in size
  • Enemy: Magnet enemy had incorrect death animation

  • BossAdded 5-second delay after boss defeat before victory screen appears
  • Boss: White border of the Prince and King now fades out on death

  • Map 2Fixed normal map of the Queen Boss vertical corridor
  • Map 2Fixed lighting effect on walls
  • Map 2Fixed lower wall collision that blocked movement
  • Semi-boss Map 4Fixed damage visuals for Dino Toad
  • Semi-boss Map 4Added petrified animation for Dino Toad
  • Map 5Fixed removal of pre-placed obstacles
  • Map 5Fixed effects on obstacles
  • Map 5Destructible pillar added
  • Map 5 BossFixed oil and cleaner robot attacks

Thank you all for your support and feedback — more updates are on the way!

Source

Steam News / 12 November 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.