Full notes
Full Machick 2 update
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Repeated intro
Hey everyone!! We hope you really enjoy this update. We are still working on various bug fixes, performance improvements, and new content additions. We hope you continue enjoying and following us on our journey!
What changed
- Performance
- Gameplay
- Fixes
- Maps
Machick 2 changes
New:
- The ChickengorgonNew progression with +2 additional levels, plus adjustments to previous levels
- The Frank HensteinNew addition to the game, with unique passives and new accessories
Accessories: Brain in a Jar, Loose Screw, Dr. F's Diary, and Artificial Egg
Fixes:
- AccessoryIncreased the visual size of the Magnet
- FusionFixed visual issue in the Ice Meteor fusion
- AbilityNew visuals for Water Traps
- AbilityNew visuals for Waves
Corrupted Chest: No upgrade notification when leveling from 4 to 5
- Skull ChestFixed double-collect chest bug
Collectibles: Red, Blue and Golden Magnets were not functioning correctly
Upgrade: Upgrade settings were not being retained
Enemy: Critical bug causing enemies to move to position 0 on the map
- EnemyAdded movement smoke to the Corrupted Slime
- EnemyFixed accessory positions on enemies
- Map 1New Slash attack for the Prince Boss
- Map 3New Slash attack for the King Boss
Map 3: Slimes and Tongue Beasts now spawn during the fight
- Map 4Mushroom Boss HP reduced by 20%
- Map 5Fountain Event added
Map 7: Sphinx not dying to the Wand of Non-Existence
Map 7: Delay in Sphinx animation transitions
Thank you for all the support and feedback — more updates are on the way!
Source
Changelog.gg summarizes and formats this update. How we read updates.
