In this update5
Full notes
Full Macabre update
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What changed
- Performance
- Maps
Macabre changes
Steam post image
New Build Live: 1d6dc6d
We’ve just rolled out a major performance-focused patch! Over the past few days we’ve been combing through your crash reports and parsing server logs to pinpoint the biggest bottlenecks. Thanks to your feedback, we’ve tracked down and fixed several crash-causing issues—so you should *Hopfully notice significant performance improvements across the board. Remeber you can also turn on FSR Frame Generaton in the Video Settings
If the game is crashing on launch, try deleting your GameUserSettings.ini file located at: C:Users[YourUsername]/AppData/Local/Macabre/Saved/Config/Windows
Please continue submitting crash reports and feedback via Discord or the in-game form so we can keep improving!
🛠 Performance & Stability Fixes
Addressed multiple crash scenarios uncovered by your reports
Optimised lighting, weather and procedural spawn systems for smoother framerates
Fine-tuned collision and cull distances to reduce unnecessary CPU/GPU load
Improved asset streaming and load-time behaviour for faster level entry
Added detailed framerate reporting to logs so we can continue correlating performance data
How You Can Help
Launch this build and play through a variety of weather and map setups.
If you experience any stutters or crashes, submit a report via Discord or the in-game form.
Include your GPU model, driver version and any error messages—every data point helps!
Enjoying the demo? If you’re having fun, please consider leaving us a positive review on Steam #RoadToPositive! 🚀
Thank you! <3
Source
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