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Steam News14 June 20251y ago

PATCH 0.0.9 (Alpha) – Performance Patch #1 ⚙️

Steam post image New Build Live: 1d6dc6d We’ve just rolled out a major performance-focused patch!

In this update5

Full notes

Full Macabre update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition6 changes0 removals
  • Performance
  • Maps
fixedNew Build Live: 1d6dc6dWe’ve just rolled out a major performance-focused patch! Over the past few days we’ve been combing through your crash reports and parsing server logs to pinpoint the biggest bottlenecks. Thanks to your feedback, we’ve tracked down and fixed several crash-causing issues—so you should *Hopfully notice significant performance improvements across the board. Remeber you can also turn on FSR Frame Generaton in the Video Settings
changedNew Build Live: 1d6dc6dPlease continue submitting crash reports and feedback via Discord or the in-game form so we can keep improving!
fixed🛠 Performance & Stability FixesAddressed multiple crash scenarios uncovered by your reports
fixed🛠 Performance & Stability FixesOptimised lighting, weather and procedural spawn systems for smoother framerates
changed🛠 Performance & Stability FixesFine-tuned collision and cull distances to reduce unnecessary CPU/GPU load
changed🛠 Performance & Stability FixesImproved asset streaming and load-time behaviour for faster level entry

Macabre changes

fixedWe’ve just rolled out a major performance-focused patch! Over the past few days we’ve been combing through your crash reports and parsing server logs to pinpoint the biggest bottlenecks. Thanks to your feedback, we’ve tracked down and fixed several crash-causing issues—so you should *Hopfully notice significant performance improvements across the board. Remeber you can also turn on FSR Frame Generaton in the Video Settings
changedPlease continue submitting crash reports and feedback via Discord or the in-game form so we can keep improving!
fixedAddressed multiple crash scenarios uncovered by your reports
fixedOptimised lighting, weather and procedural spawn systems for smoother framerates
changedFine-tuned collision and cull distances to reduce unnecessary CPU/GPU load

Steam post image

New Build Live: 1d6dc6d

We’ve just rolled out a major performance-focused patch! Over the past few days we’ve been combing through your crash reports and parsing server logs to pinpoint the biggest bottlenecks. Thanks to your feedback, we’ve tracked down and fixed several crash-causing issues—so you should *Hopfully notice significant performance improvements across the board. Remeber you can also turn on FSR Frame Generaton in the Video Settings

If the game is crashing on launch, try deleting your GameUserSettings.ini file located at: C:Users[YourUsername]/AppData/Local/Macabre/Saved/Config/Windows

Please continue submitting crash reports and feedback via Discord or the in-game form so we can keep improving!

🛠 Performance & Stability Fixes

  • Addressed multiple crash scenarios uncovered by your reports

  • Optimised lighting, weather and procedural spawn systems for smoother framerates

  • Fine-tuned collision and cull distances to reduce unnecessary CPU/GPU load

  • Improved asset streaming and load-time behaviour for faster level entry

  • Added detailed framerate reporting to logs so we can continue correlating performance data

How You Can Help

  • Launch this build and play through a variety of weather and map setups.

  • If you experience any stutters or crashes, submit a report via Discord or the in-game form.

  • Include your GPU model, driver version and any error messages—every data point helps!

Enjoying the demo? If you’re having fun, please consider leaving us a positive review on Steam #RoadToPositive! 🚀

Thank you! <3

Source

Steam News / 14 June 2025

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