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Steam News7 September 20223y ago

Release v1.83 Changelog

This is 1.79 to 1.83 Additions Burst fire pistol: Scaver Dynamic lighting (most apparent in gun flash, explosions and richer map details) Black framing separating local split-screen views Changes Character models retrof

Full notes

Full LuPR: Lunar Post Recruit update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions11 changes1 removal
  • Maps
  • Server
  • Gameplay
  • Performance
  • Fixes
changedDynamic lighting (most apparent in gun flash, explosions and richer map details)
changedBlack framing separating local split-screen views
changedAmmo sharing and reloading mechanics updated to more standard / typical fashion
changedEarth City overall map modeling upgrade
changedHill games spawn point logic improvements
changedRebaked (and improved) character model lighting

LuPR: Lunar Post Recruit changes

changedDynamic lighting (most apparent in gun flash, explosions and richer map details)
changedBlack framing separating local split-screen views
changedAmmo sharing and reloading mechanics updated to more standard / typical fashion
changedEarth City overall map modeling upgrade
changedHill games spawn point logic improvements

This is 1.79 to 1.83

Additions

  • Burst fire pistol: Scaver

  • Dynamic lighting (most apparent in gun flash, explosions and richer map details)

  • Black framing separating local split-screen views

Changes

  • Character models retrofitted closer to 90's style (lowered poly count)

  • Ammo sharing and reloading mechanics updated to more standard / typical fashion

  • Earth City overall map modeling upgrade

  • Hill games spawn point logic improvements

  • Rebaked (and improved) character model lighting

  • Graphics engine migrated to significantly more recent version

  • Renderer updated 10 major versions

  • Rocket asset upgrade on Venusian map

  • AI, graphics and physics performance improvements

  • Weapon projectile emmission point cycling improvements

  • AI weapon decals not visible to human players are no longer created (vast performance improvement!)

  • PlayStation controller warning now only shows if PlayStation controller is registered through Steam client

Fixes

  • Sticky key syndrome (where key-up can sometimes seem to be not caught) resolved

  • Map specific low performance issues resolved

  • AI logic improvements to reduce walking through walls and floors

  • Closing or cancelling game by using Windows title bar ‘X’ stabilized

  • The source of projectiles from weapons corrected to match model data

  • Corrected recording of previously uncaught menu errors

  • Errors now logged in English since my non-English programming skills are...lacking

Source

Steam News / 7 September 2022

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