Full notes
Full LuPR: Lunar Post Recruit update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Performance
- Server
LuPR: Lunar Post Recruit changes
It's been a while since the last update, but I've been working hard on what should be some noticeable improvements.
Dynamic lighting enabled (most apparent in gun flash, explosions and richer map details)
New burst fire pistol: Scaver
Character models retrofitted closer to 90's style
Graphics engine and renderer migrated to recent versions improving overall performance
Also in v1.83:
Added split-screen framing
Map modeling improvements
Ammo handling and reload mechanic improvements
Spawn point improvements
AI mechanic improvements
Check out the change log for more details and keep the feedback coming!
Source
Changelog.gg summarizes and formats this update. How we read updates.
