Full notes
Full Lunchbreak Tactics update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Slackers,
What changed
- UI and audio
- Store
- Gameplay
- Events
- Balance
- Fixes
Lunchbreak Tactics changes
The Steam Summer Sale is here, and Corporate has listed Lunchbreak Tactics at 25% off for the occasion.
We are also releasing Quality Update 1.0.7, a quality-of-life update focused on interface clarity, catalog improvements, smoother combat flow, Mac support, and a few bug fixes. Have a look at these changes below. And sure, it's the end of the season, so we push a balance patch will all that!.
Quality of Life
Added skin labels.
Improved the filter system in the Catalog.
Added keyword search to the Catalog.
Improved the interface for viewing the different levels of a unit.
Added a new targeting option that can target a specific unit in a squad.
Added support for Mac builds.
Added an in-game feedback button that opens our Google Form.
Added the ability to use Enter/Return to skip the end-of-combat screen and the end-of-run screen.
Removed the lost-rank animation at the start of a new season.
New Content
Added a new secret unit - up to you to discover it :)
Interface and Clarity
Updated combat speed labels:
“Jump to Shop” is now “Skip Combat”
“Skip” is now “Turbo”
Projectiles now use the correct icons for Cash, Health, and Attack.
Card detail borders have been adjusted to better match the card’s level.
Bug Fixes
Fixed an interaction between Pretzagon and Bagladin.
Fixed card detail borders displaying incorrectly based on card level.
Added French localization corrections and harmonized several terms.
Balance patch
Tier 1
🔻 Jeweler stats 2/2 → 3/3 + power give free item of tier 2/3/4 instead of 3/4/5
⬆️ Koi Iron power now gives +3/-1 instead of +2/-1
⬆️ Rubber Maid now gives 3/2/1 to moved enemy instead of 4/2/0
⬆️ Croissoni stats 2/3 → 3/3
⬆️ Ronin Radish gives itself +5 ATK instead of +3 on power activation
⬆️ Samara Doll stats 1/2 → 2/1 + power now reduce the attack of front enemy by 25% instead of 2
Tier 2
⬆️ Gamepandroid stats 2/6 → 2/8
🕵️ Cocomonk …
🔻 Aristoglass stats 2/3 → 2/2
⬆️ Peppengu stats 4/2 → 4/4
Tier 3
🔻 Armadillo Trio stats 5/5 → 4/4
🔻 Chairtaur deals 5 damage to random enemy instead of 6
🔻 Brocotree stats 2/6 → 2/5
🔻 Gnomato stats 5/3 → 3/3
🔻 Lumberjaxe stats 4/4 → 2/2
⬆️ Ninjarlic stats 2/9 → 3/9
🔻 Crowbar stats 5/3 → 3/3
🔻 Fanny Smuggler stats 5/4 → 4/4
Tier 4
⬆️ Geifan stats 2/3 → 4/4
⬆️ Kitsandwich stats 5/8 → 6/8
⬆️ Bike Ranger gives +3ATK/+3HP on hurt instead +3 ATK
Tier 5
⬆️ Guaczilla stats 5/10 → 6/10
🔻 Mathscot stats 9/4 → 7/4
⬆️ Instant Shogun stats 7/5 → 7/7
🔻 Pizzard stats 7/7 → 6/6
Heroes
⬆️ Nova Cross now reduces the HP by 75% instead of 50%
Items
⬆️ Draconic Ball now gives +4/+4 instead of +3/+3
Known bugs
Light stuttering on the versus screen
Loading on the opening page can be a little bit slow sometimes (around 5-10 sec.)
Thanks again for playing, testing weird builds, and helping us improve Lunchbreak Tactics.
Come meme with the devs and fellow Slackers in our Community Discord!
Source
Changelog.gg summarizes and formats this update. How we read updates.
