Full notes
Full Lunchbreak Tactics update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Lunchbreak Tactics changes
Calling all Slackers! Lunchbreak Tactics officially launched a month ago, and we want to start by saying thank you for all the support, feedback, bug reports, builds, and card-slinging chaos you’ve shared with us so far.
Watching players join the lunchroom, discover wild synergies, and climb the ranks has been incredible for the whole team at Anymart Borealys Games. We’re so happy you are enjoying the game.
To celebrate our participation in today’s Best Indie Games Summer Showcase, we’re excited to share our Post-Launch Roadmap to give you a glimpse of what’s coming to Lunchbreak Tactics over the next few quarters.
Many features on this roadmap come directly from community requests, so we thank you again for sharing your feedback as it helps us continue improving Lunchbreak Tactics and make it more accessible to all players.
In addition to the new features, we will also continue to release monthly patches and seasonal resets.
What features are you looking forward to the most? Let us know below or join us on Discord to continue the conversation, share feedback, and stay updated on future announcements!
Source
Changelog.gg summarizes and formats this update. How we read updates.
