In this update3
Full notes
Full Lunar Soil update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
Lunar Soil changes
We continue the playtest sessions with the planned bunker-level designs that will be a core part of the exploration of Lunar Soil. And we are happy to announce a new playtest, "T-Cross Bunker," is now available.
Make your way through the bunker levels' 18 puzzle designs. Some puzzle designs might be familiar if you have played the demo, but we are introducing some new concepts in this playtest.
T-Cross Bunker feature:
A new classical screen puzzle with connecting pipes.
A music sampler machine room where you can mix tiny tunes.
Dangerous Saw puzzles.
Hidden rooms and pillows.
New platforming obstacles.
A few logically challenging puzzles.
Tons of AI-generated artwork.
Some horrible toilet humor.
New switches and buttons.
Semi-puzzles and triggers.
Artifact collecting (more about that in future updates).
UI, Items and Gear
The fundamental UI and placeholder gear are still work-in-progress as we look into the collection system and equipment to play a more significant part in the meta-gameplay. The different spacesuits will have a more meaningful gameplay impact. For example, radiation protection suits will mitigate radiation poising, larger air-supply backpacks, helmet lights, and more.
Graphics and Performance
In the coming weeks, we are moving our plugins over to Unreal 5.1 and should see some more performance improvements. This game is still in development; more performance improvements are needed.
We are working on new inventory, options, and gameplay UI. For example, you can control the general air-supply length, FOV, mouse sensitivity, and better video settings UI.
We recommend running the game on 50% upscaling and high settings, even on beefier 3000+ cards. And for older cards, turn it down to lower-quality settings. Let us know what settings work best for you.
Please let us know what you do and don't like in the discord or in-game bug-report system.
Have fun and explore the new level design.
PS. The level doesn't contain the T-Cross Master Card, so you won't be able to progress down the big hatch.
Source
Changelog.gg summarizes and formats this update. How we read updates.
