Lunar Soil - Alpha #2 Here is a video containing some of the milestones for Alpha #2 Sign up for the Playtest on Steam. https://store.steampowered.com/app/823210/Lunar_Soil/?
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Full Lunar Soil update
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Gameplay
changedLunar Soil - Alpha #2Sign up for the Playtest on Steam. https://store.steampowered.com/app/823210/Lunar_Soil/?snr=alpha2
changedLunar Soil - Alpha #2Alpha #1 gave us great intel into early gameplay, design feedback, and a good view of improvement areas. Overall we got a good response on the difficulty of the puzzles and more secrets were discovered than we had anticipated. We want to keep the prelude fairly simple to beat and some of the more challenging stuff on the main world.
changedLunar Soil - Alpha #2We got roughly 700hours of gameplay in total. 410 Buttons pressed. Only 28 deaths were recorded. We appreciate all the bug reports and feedback! Thank you so much!
changedLunar Soil - Alpha #2Alpha 2 will continue on the same track as Alpha #1 with the prelude of the game before you set foot on Lunar Soil. With a bit more fleshed-out systems.
Lunar Soil changes
changedSign up for the Playtest on Steam. https://store.steampowered.com/app/823210/Lunar_Soil/?snr=alpha2
changedAlpha #1 gave us great intel into early gameplay, design feedback, and a good view of improvement areas. Overall we got a good response on the difficulty of the puzzles and more secrets were discovered than we had anticipated. We want to keep the prelude fairly simple to beat and some of the more challenging stuff on the main world.
changedWe got roughly 700hours of gameplay in total. 410 Buttons pressed. Only 28 deaths were recorded. We appreciate all the bug reports and feedback! Thank you so much!
changedAlpha 2 will continue on the same track as Alpha #1 with the prelude of the game before you set foot on Lunar Soil. With a bit more fleshed-out systems.
Lunar Soil - Alpha #2
Here is a video containing some of the milestones for Alpha #2
Alpha #1 gave us great intel into early gameplay, design feedback, and a good view of improvement areas. Overall we got a good response on the difficulty of the puzzles and more secrets were discovered than we had anticipated. We want to keep the prelude fairly simple to beat and some of the more challenging stuff on the main world.
We got roughly 700hours of gameplay in total. 410 Buttons pressed. Only 28 deaths were recorded. We appreciate all the bug reports and feedback! Thank you so much!
Alpha 2 will continue on the same track as Alpha #1 with the prelude of the game before you set foot on Lunar Soil. With a bit more fleshed-out systems.
This will also be the foundation for the Lunar Soil demo that will be part of Steam Next Fest in October, your feedback is greatly appreciated.