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Steam News11 October 201510y ago

Patch #3

Improvements Updated basic game mechanics, Luna is now more powerful and better sustains built-up speed to easier maintain momentum Ice crystals on Crystalline Fold now have better physics accompanied by a new set of an

Full notes

Full Luna Sky update

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What changed

1 fix2 additions5 changes0 removals
  • Gameplay
  • UI and audio
changedImprovementsUpdated basic game mechanics, Luna is now more powerful and better sustains built-up speed to easier maintain momentum
addedImprovementsIce crystals on Crystalline Fold now have better physics accompanied by a new set of animations
changedImprovementsJump pad puzzles on Crystalline Fold involving bounce pads were too difficult / erratic, those have been improved.
addedImprovementsDecadent Fields level improvements, added some platforms where it was not obvious how to solve it by skating
changedImprovementsDouble jump revamped - normal jump button is now a traditional double jump where you can hold right and still jump up. This should hopefully make the gameplay on Crystalline Fold much more comfortable and fair. Feedback welcome!
changedImprovementsThe old directional boost jump is still available, but on the right shoulder button. We're not sure if this is the best option, so do tell if you find this wonky. However, for most situations - it will not interfere with anything, and it seems the normal double jump can suffice. We will most likely make this a configurable option in a future patch. Feedback on this button placement much appreciated!

Improvements

  • Updated basic game mechanics, Luna is now more powerful and better sustains built-up speed to easier maintain momentum

  • Ice crystals on Crystalline Fold now have better physics accompanied by a new set of animations

  • Jump pad puzzles on Crystalline Fold involving bounce pads were too difficult / erratic, those have been improved.

  • Decadent Fields level improvements, added some platforms where it was not obvious how to solve it by skating

  • Double jump revamped - normal jump button is now a traditional double jump where you can hold right and still jump up. This should hopefully make the gameplay on Crystalline Fold much more comfortable and fair. Feedback welcome!

  • The old directional boost jump is still available, but on the right shoulder button. We're not sure if this is the best option, so do tell if you find this wonky. However, for most situations - it will not interfere with anything, and it seems the normal double jump can suffice. We will most likely make this a configurable option in a future patch. Feedback on this button placement much appreciated!

Bug fixes

  • Some floors tweaked to make Luna stick more to them rather than accidentally lifting from the ground and thus becoming a ball, there is more to do in this regard however

  • Luna would start inside tunnel which could lead to accidental backtracking to the previous level. Now she starts well outside the tunnel, and not in a slope leaning towards the backwards exit.

Source

Steam News / 11 October 2015

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