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Steam News31 October 20258mo ago

Demo Update v 0.2.6

Hey everyone! I'm making good progress on the fourth and final chapter of Lumina Veil. It’s going to take quite some time to finish, so I can’t promise a release date yet.

Full notes

Full Lumina Veil update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

2 fixes4 additions1 change0 removals
  • Gameplay
  • Fixes
changedI'm making good progress on the fourth and final chapter of Lumina Veil . It’s going to take quite some time to finish, so I can’t promise a release date yet. There’s still some work to be done on the older chapters as well but thanks to your feedback, I was able to identify and fix several bugs, and I’ve made some general improvements.
addedYou can now find explosive ammo for your trusty boltgun! This ammo is very rare but also incredibly powerful. It’s still in an early state and might be a bit janky, but blowing up monsters is just too much fun, so I decided to include it in the current build.
addedFirst Person player now has hands mesh
fixedfixed bug where Entity 8 spawned too early
fixedfixed bug where Entity 8 could be killed early
addedgate for the sewer keycard now has better marking

Lumina Veil changes

changedI'm making good progress on the fourth and final chapter of Lumina Veil . It’s going to take quite some time to finish, so I can’t promise a release date yet. There’s still some work to be done on the older chapters as well but thanks to your feedback, I was able to identify and fix several bugs, and I’ve made some general improvements.
addedYou can now find explosive ammo for your trusty boltgun! This ammo is very rare but also incredibly powerful. It’s still in an early state and might be a bit janky, but blowing up monsters is just too much fun, so I decided to include it in the current build.
addedFirst Person player now has hands mesh
fixedfixed bug where Entity 8 spawned too early
fixedfixed bug where Entity 8 could be killed early

I'm making good progress on the fourth and final chapter of Lumina Veil. It’s going to take quite some time to finish, so I can’t promise a release date yet. There’s still some work to be done on the older chapters as well but thanks to your feedback, I was able to identify and fix several bugs, and I’ve made some general improvements.

You can now find explosive ammo for your trusty boltgun! This ammo is very rare but also incredibly powerful. It’s still in an early state and might be a bit janky, but blowing up monsters is just too much fun, so I decided to include it in the current build.

If you’d like to know more, please check out the patch notes.

For more information you can follow me on X Twitter/X or join our discord.

Patchnotes v 0.2.6 C3

First Person player now has hands mesh

fixed bug where Entity 8 spawned too early

fixed bug where Entity 8 could be killed early

normal light is now automatically switched on after UV light overheats

gate for the sewer keycard now has better marking

chapter 2 courtyard can only be left when the empty can has been found

explosive bolts can now be found in chapter 3

Source

Steam News / 31 October 2025

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