Full notes
Full Lumina Veil update
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Repeated intro
Hey everyone! After releasing the demo with chapter 3 a lot of feedback flooded in. This updates brings many changes and improvements. Just download the demo to get access to all three chapters. For more information you can follow me on X Twitter/X or join our discord. Patchnotes v v 0.2.3 C3
What changed
- Gameplay
- UI and audio
- Fixes
- Balance
Lumina Veil changes
Combining with an invalid item now won't abort combining
On the inventory screen, vacant slots are now not selectable to combine, use, or inspect.
releasing aim while in inventory will stop aiming after closing the inventory
aiming while the inventory is open is not possible anymore
Fixed some sounds effects in cutscenes being too loud when volume is lowered
Fixed ambient noise on city streets not playing in some areas
Laser sight now center screen and only moves to the side at close range
When only one bolt is picked up it now says "Picked up a bolt" instead of "Picked up bolts"
Aiming is no longer cancelled after dodging
Running is no longer cancelled after dodging
closing the options menu while in inventory will no longer cancel the game pause
Added hint to string that something can be attached to it
Added hint to battery to find a new way back
Changed UV Light description for more clarity
Entity 8 is now stunned when the shield is broken
Changed hint on how to defeat Entity 8 to be aquired more easily
fixed collision issue at Chapter 2 causing the player to get stuck
Adjusted reflection in apartment images
Added hint that "something flammable" is required to proceed in chapter 2
Added locked door with key to warehouse
Changed description for the office door in chapter 2
Fixed spelling in several item descriptions
Extended flashlight attenuation radius
Increased flashlight intensity
Player can no longer move while picking up a new Weapon
Patchnotes v v 0.2.5 C3
added ambient light in apartment
can't use health items when already at full health
Bolts can no longer be assigned to the quickslot
fixed a bug that caused the pick up prompt to get stuck
remade dropdown in the to Storage area
added boxes to maintenance dropdown
fixed a uv light shining tough a ceiling near the empty office
reduced sound volume when Entity 8's shield is being hit
mster audio is now at 0.6 per default
increased walk speed while aiming from 80 to 100
Player will keep running when run key is held after aiming
Source
Changelog.gg summarizes and formats this update. How we read updates.
