Full notes
Full Ludicrous Speed update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
- UI and audio
Ludicrous Speed changes
August 5th Update! Greetings folks, we're back with another major update:
Customizations menu has been added along with 22 customization options to modify the gameplay rules and player abilities!
Max move speed and acceleration has been increased.
Added track reset option into the mid game pause menu.
Windowed and full screen options have been added to the menu.
Modifications have been made to wall grinding/running to increase flexibility.
Some materials have been polished and optimized.
Multiple meshes have been consolidated or instanced to improve performance.
Spectator screen render component is now destroyed when not in use.
Saving bugs have been fixed in the core options and side panel options menu.
Removed lights and shadows from various actors.
Players can now catch rings with additional collision on the player hands.
Player reset on death has been modified.
Added more rings to W6 layouts.
Cheers and enjoy! MM
Source
Changelog.gg summarizes and formats this update. How we read updates.
