HomeGamesUpdatesPricingMethodology
Steam News2 May 20197y ago

May 1st Update!

Greetings! We're back with another update! World 7 has been added to the track cycle, completing the core loop! Added instancing to hazard meshes where viable, optimizing a few worlds.

Full notes

Full Ludicrous Speed update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings! We're back with another update!

What changed

0 fixes4 additions3 changes0 removals
  • Gameplay
  • Performance
addedWorld 7 has been added to the track cycle, completing the core loop!
addedAdded instancing to hazard meshes where viable, optimizing a few worlds.
changedWorld 1 Saw hazard meshes have been updated.
changedEngine version has been updated to UE4 4.22.1.
changedHazards have had some elements of their logic refactored, improving optimization.
addedNew background moon has been added to the environments.
  • World 7 has been added to the track cycle, completing the core loop!

  • Added instancing to hazard meshes where viable, optimizing a few worlds.

  • World 1 Saw hazard meshes have been updated.

  • Engine version has been updated to UE4 4.22.1.

  • Velocity decay now begins after 1 second instead of 0.25 seconds.

  • Hazards have had some elements of their logic refactored, improving optimization.

  • New background moon has been added to the environments.

  • Added a new score changed visual effect.

Cheers! Manic Machine

Source

Steam News / 2 May 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.