What changed
2 fixes0 additions1 change0 removals
changedThe Patch is finally here, which repairs all previously said issues. I would like to thank all players who played the game and revealed all the issues in need of fixing.
fixedThere's an issue in Chapter 1 with the distance of the text being close to the Code door lock causing UI overlaps -Purchase of Armour on easy difficulty is suspended -Purchase of expensive rounds on easy difficulty is suspended -Enemy weapon and melee damage will increase and decrease varying on whether to you have too many Medi kits and a full health bar. Enemy health has also been increased. -An issue where you could unlock a power gate without inserting batteries to their receptacles will be fixed -Complex puzzles will be added to doors to prevent player from being able to leave without fighting the enemies. -Any updates to enemy ai will also carry over to dogs.
fixedThe New Fixed Build is available to download.
Lucky Pikinini - Super Incursion changes
changedThe Patch is finally here, which repairs all previously said issues. I would like to thank all players who played the game and revealed all the issues in need of fixing.
fixedThere's an issue in Chapter 1 with the distance of the text being close to the Code door lock causing UI overlaps -Purchase of Armour on easy difficulty is suspended -Purchase of expensive rounds on easy difficulty is suspended -Enemy weapon and melee damage will increase and decrease varying on whether to you have too many Medi kits and a full health bar. Enemy health has also been increased. -An issue where you could unlock a power gate without inserting batteries to their receptacles will be fixed -Complex puzzles will be added to doors to prevent player from being able to leave without fighting the enemies. -Any updates to enemy ai will also carry over to dogs.
fixedThe New Fixed Build is available to download.
The Patch is finally here, which repairs all previously said issues. I would like to thank all players who played the game and revealed all the issues in need of fixing.
-There's an issue in Chapter 1 with the distance of the text being close to the Code door lock causing UI overlaps -Purchase of Armour on easy difficulty is suspended -Purchase of expensive rounds on easy difficulty is suspended -Enemy weapon and melee damage will increase and decrease varying on whether to you have too many Medi kits and a full health bar. Enemy health has also been increased. -An issue where you could unlock a power gate without inserting batteries to their receptacles will be fixed -Complex puzzles will be added to doors to prevent player from being able to leave without fighting the enemies. -Any updates to enemy ai will also carry over to dogs.
The New Fixed Build is available to download.