In this update3
Full notes
Full Luck & Loot update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Luck & Loot changes
🎉 We’ve Partnered with a Publisher!
Hey everyone, we’ve got exciting news.
Luck & Loot is officially teaming up with GrabTheGames as our publishing partner.
GrabTheGames has been supporting indie titles on Steam for over a decade. Their experience with visibility, launch strategy, and influencer outreach will be a huge boost as we prepare for release. You can check out their work at grabthegames.com. We’ve been handling Luck & Loot as a scrappy, independent team, and this partnership allows us to keep our creative vision intact while giving the game a real shot at reaching a wider audience.
đź—“ New Release Date: August 1
To make the most of this opportunity, we’re shifting our release date slightly to August 1. This lines us up with GrabTheGames’ upcoming publisher sale and a larger promotional push. It gives us more visibility and delivers a stronger, more polished launch for everyone.
We know some of you were looking forward to the July 22 release. Thank you so much for your support. The extra time will go toward fine-tuning and getting ready to roll out localization support post-launch, starting in mid-August.
đź’¬ What This Means
Nothing changes about the heart of the game. Luck & Loot is still the same weird, tactical, dice-slinging roguelike you’ve been following. But now we have marketing support, more community reach, and a real shot at making a bigger splash.
You’ll still hear directly from us as development continues. We’re handling all design, story, sound, and updates as always. We’re just better equipped now.
🎲 Wishlist, Share, and Join the Community
The best way to support us right now is by wishlisting on Steam and sharing the game with friends who love dice-builders, eldritch fantasy, or getting completely wrecked by RNG.
Want to hang out, chat with the devs, and meet other players? Come join our growing Discord community:
Thanks again for being part of this with us. We’re pumped for August 1 and can’t wait to show you what’s coming next.
— The SMARTcreative team
Source
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