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Steam News19 October 20258mo ago

Luciferian v1.1 - Update - October 2025

In this October 2025 update of Luciferian, several new features are included: the player now rotates around the aiming icon, enemies now respawn when near the player, movement across the map has been slowed down, level

Full notes

Full Luciferian - The Conjuring Book update

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What changed

0 fixes4 additions4 changes0 removals
  • Maps
  • Gameplay
  • Performance
  • UI and audio
addedIn this October 2025 update of Luciferian, several new features are included: the player now rotates around the aiming icon, enemies now respawn when near the player, movement across the map has been slowed down, level design for levels 3 and 4 has begun a new lava crack trap has been added, among other improvements.
addedNew floor elements added, such as openings/cracks
changedImplemented background pattern rendering with a different type of animation: cyclic and reversed
addedAdded enemy resurrection mechanics, random between 10 and 30 seconds, for enemies near the player
changedBackground sound effects (demonic voices) now trigger when an enemy respawns
addedAdded additional sounds for enemy revival and when they spot the player from a distance

Luciferian - The Conjuring Book changes

addedIn this October 2025 update of Luciferian, several new features are included: the player now rotates around the aiming icon, enemies now respawn when near the player, movement across the map has been slowed down, level design for levels 3 and 4 has begun a new lava crack trap has been added, among other improvements.
addedNew floor elements added, such as openings/cracks
changedImplemented background pattern rendering with a different type of animation: cyclic and reversed
addedAdded enemy resurrection mechanics, random between 10 and 30 seconds, for enemies near the player
changedBackground sound effects (demonic voices) now trigger when an enemy respawns

In this October 2025 update of Luciferian, several new features are included: the player now rotates around the aiming icon, enemies now respawn when near the player, movement across the map has been slowed down, level design for levels 3 and 4 has begun a new lava crack trap has been added, among other improvements.

v1.1

  • Implemented the lava crack trap

  • Touching this type of trap drains the player’s energy, with short immunity intervals

  • New floor elements added, such as openings/cracks

  • The idea is to form river-shaped cracks, wide and irregular

  • A draft of the minimap has been created, defining only interconnected entry and exit zones

  • Level 3 design has begun

  • Implemented background pattern rendering with a different type of animation: cyclic and reversed

  • Implemented repeated, animated lava patterns, depending on the level

  • The player now rotates around the aiming reticle

  • While walking, the player must move toward where the mouse is pointing

  • A margin of the crosshair’s width ×5 is applied, ensuring it never reaches the edges of the screen

  • The crosshair size has been doubled

v1.0

  • Added enemy resurrection mechanics, random between 10 and 30 seconds, for enemies near the player

  • Background sound effects (demonic voices) now trigger when an enemy respawns

  • Added additional sounds for enemy revival and when they spot the player from a distance

  • Slightly reduced map movement speed

  • Changed the player’s clothing color to blue

Source

Steam News / 19 October 2025

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