Full notes
Full Luciferian - The Conjuring Book update
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What changed
- Maps
- Gameplay
- Performance
- UI and audio
Luciferian - The Conjuring Book changes
In this October 2025 update of Luciferian, several new features are included: the player now rotates around the aiming icon, enemies now respawn when near the player, movement across the map has been slowed down, level design for levels 3 and 4 has begun a new lava crack trap has been added, among other improvements.
v1.1
Implemented the lava crack trap
Touching this type of trap drains the player’s energy, with short immunity intervals
New floor elements added, such as openings/cracks
The idea is to form river-shaped cracks, wide and irregular
A draft of the minimap has been created, defining only interconnected entry and exit zones
Level 3 design has begun
Implemented background pattern rendering with a different type of animation: cyclic and reversed
Implemented repeated, animated lava patterns, depending on the level
The player now rotates around the aiming reticle
While walking, the player must move toward where the mouse is pointing
A margin of the crosshair’s width ×5 is applied, ensuring it never reaches the edges of the screen
The crosshair size has been doubled
v1.0
Added enemy resurrection mechanics, random between 10 and 30 seconds, for enemies near the player
Background sound effects (demonic voices) now trigger when an enemy respawns
Added additional sounds for enemy revival and when they spot the player from a distance
Slightly reduced map movement speed
Changed the player’s clothing color to blue
Source
Changelog.gg summarizes and formats this update. How we read updates.
