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Steam News15 October 20258mo ago

Luciferian v1.0 - Update - April 2025

In this April 2025 update of Luciferian, several new features are included: 8-directional aiming for gamepad (configurable), the crosshair is now always visible while walking (it wasn’t before), a new crosshair icon, a

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Full Luciferian - The Conjuring Book update

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What changed

2 fixes7 additions0 changes2 removals
  • UI and audio
  • Gameplay
  • Fixes
addedIn this April 2025 update of Luciferian, several new features are included: 8-directional aiming for gamepad (configurable), the crosshair is now always visible while walking (it wasn’t before), a new crosshair icon, a better-balanced Level 2, the ability to destroy enemy powers in mid-air, slow-motion effects during attacks, new sound effects, several bug fixes, and various other improvements.
removedThe aiming icon is no longer hidden while walking.
addedAn option for 8-direction aiming has been added under Menu > Options > Other.
addedIn new installations, it was writing `8-directionaiming = 1` in settings.ini, preventing the game from launching since this parameter was expected as true or false.
fixedFixed a bug present since early March where killing an enemy didn’t grant the hidden items it was carrying.
fixed8-direction aiming: fixed a bug that incorrectly positioned the aiming icon for both sword and ranged attacks. This only occurred when the controller 8-directional aiming setting was set to “Yes.”

Luciferian - The Conjuring Book changes

addedIn this April 2025 update of Luciferian, several new features are included: 8-directional aiming for gamepad (configurable), the crosshair is now always visible while walking (it wasn’t before), a new crosshair icon, a better-balanced Level 2, the ability to destroy enemy powers in mid-air, slow-motion effects during attacks, new sound effects, several bug fixes, and various other improvements.
removedThe aiming icon is no longer hidden while walking.
addedAn option for 8-direction aiming has been added under Menu > Options > Other.
addedIn new installations, it was writing `8-directionaiming = 1` in settings.ini, preventing the game from launching since this parameter was expected as true or false.
fixedFixed a bug present since early March where killing an enemy didn’t grant the hidden items it was carrying.

In this April 2025 update of Luciferian, several new features are included: 8-directional aiming for gamepad (configurable), the crosshair is now always visible while walking (it wasn’t before), a new crosshair icon, a better-balanced Level 2, the ability to destroy enemy powers in mid-air, slow-motion effects during attacks, new sound effects, several bug fixes, and various other improvements.

v1.0

  • A specific walking action has been defined to allow auto-aiming for ranged attacks.

  • As no controller type is detected through Steam Input, an 8-directional aiming configuration is required.

  • The 8-directional aiming only takes effect if a controller is selected under Options > Input/Controls and is actually being used to play. It has no effect when using Keyboard + Mouse.

  • If the above conditions are met and the selected power is different from the sword, the game now performs automatic aim positioning.

  • The aiming icon is no longer hidden while walking.

  • An option for 8-direction aiming has been added under Menu > Options > Other.

  • Writes `8-directionaiming = true` when the configuration file is missing or by default.

  • In new installations, it was writing `8-directionaiming = 1` in settings.ini, preventing the game from launching since this parameter was expected as true or false.

  • Fixed a bug present since early March where killing an enemy didn’t grant the hidden items it was carrying.

  • 8-direction aimingfixed a bug that incorrectly positioned the aiming icon for both sword and ranged attacks. This only occurred when the controller 8-directional aiming setting was set to “Yes.”
  • Going back from Video, Input/Controls, or Other menus now properly reinitializes navigation icons.

  • This fixes a bug where these icons were displayed incorrectly at the bottom of the menu after returning from any “Options” submenu.

  • A new crosshair icon has been defined for the aiming reticle.

  • Level 2 has been better balancedsome enemies were removed, and some were set not to shoot.
  • It’s now possible to destroy an enemy’s ranged attack mid-air, either with the sword or another power‑up.

  • A slight slow-motion effect has been added on each hit with the sword.

  • A slow-motion effect has been added to the final hit when an enemy dies.

  • A new property was defined to allow certain enemies to shoot while others cannot.

Source

Steam News / 15 October 2025

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