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Steam News23 September 20259mo ago

LUCID Demo : 1.0.1 Patch

THANK YOU ALL SO MUCH I'm so grateful to everyone for playing the LUCID Demo. I cant believe how well the reception has been.

Full notes

Full LUCID update

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What changed

3 fixes2 additions4 changes2 removals
  • Gameplay
  • Balance
  • Fixes
addedI have recently pushed a NEW PATCH that addresses the following:
removedTotem Heads: larger Hit Box / No longer have timer that turns them off
changedBOSS - Sentinel Bludgeon: lower health / lowered amount of pulses needed to Guard Break / Sentries in fight have lower hp
changedReduced "Got Item" sequences by 1 second
removedLanterns that need to be touched after Touching a Crystal Basin : increase visibility / no longer have timer to turn Off
changedTemple Circuit 1 - adjusted design difficulty (more save landings)

LUCID changes

addedI have recently pushed a NEW PATCH that addresses the following:
removedTotem Heads: larger Hit Box / No longer have timer that turns them off
changedBOSS - Sentinel Bludgeon: lower health / lowered amount of pulses needed to Guard Break / Sentries in fight have lower hp
changedReduced "Got Item" sequences by 1 second
removedLanterns that need to be touched after Touching a Crystal Basin : increase visibility / no longer have timer to turn Off

THANK YOU ALL SO MUCH

I'm so grateful to everyone for playing the LUCID Demo.

I cant believe how well the reception has been.

I have recently pushed a NEW PATCH that addresses the following:

  • Totem Heads: larger Hit Box / No longer have timer that turns them off

  • BOSS - Sentinel Bludgeonlower health / lowered amount of pulses needed to Guard Break / Sentries in fight have lower hp
  • speed up text reveal speed

  • Reduced "Got Item" sequences by 1 second

  • Lanterns that need to be touched after Touching a Crystal Basin : increase visibility / no longer have timer to turn Off

  • Temple Circuit 1 - adjusted design difficulty (more save landings)

  • Some more shards in overworld to help navigate player

  • Increased Pause Menu Highlight Outline Selection visibility

BUGS

  • Fixed rare instance when moving between rooms player would appear out of level bounds

  • Fixed certain objects not respawning

  • Fixed certain objects not triggering if room is left while they were being activated

Again, thank you all for playing!

Please tell your friends to give the LUCID Demo a try, and to Add LUCID to their WISHLIST! Cheers! Eric

Source

Steam News / 23 September 2025

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