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- LTA: Light-years! Thrusters! Action!
Devlog 4 : Three Years of Solo Development: Where the Game Is Now
What is the game about? In very short terms, I draw inspiration from the games that influenced me the most: FTL, RimWorld, Dwarf Fortress, and Sid Meier’s Pirates! The core idea is this: You start by generating a galaxy…
Patch notes13 changesGameplayMaps - LTA: Light-years! Thrusters! Action!
Galactic Map & World History Generator
This update is a big one 🙂 I’ve finally finished the reworked history generator. It’s now much easier to expand with new types of events, and it already makes the galaxy feel much more alive. When you look at the galac…
Patch notes3 changesGameplayMaps - LTA: Light-years! Thrusters! Action!
Devlog 2: Landing Zone Selection
Hi everyone! Here's a small update: Landing Zone Selection: You can now choose your landing spot on the planet. The game shows which tiles your ship will occupy after landing. Choose wisely — large obstacles might damag…
Announcement2 changesFixBalance - LTA: Light-years! Thrusters! Action!
Devlog : Planetary Day-Night Cycle, Atmospheric Color, and Shadows
Planetary Time and Daylight Planets now have their own custom day length, independent from Earth’s 24-hour cycle. Lighting intensity smoothly follows the local time of day – dawn, noon, dusk, and night are now visually…
Announcement2 changesGameplay




