Full notes
Full Lost Traces: Genesis update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Fixes
Whats new with patch 1.1.0
AUDIO - Fixed some missing Dialogues
INTERFACE - Fixed some Subtitles that were overlapping - Renamed Smooth Camera to Motion Blur - Changed the Fonts to a Typewriter Style - Fixed an issue where incorrect meshes were showing for Lighter and Flashlight
OPTIMIZATION - Removed Unnecessary Clutter (Trash) Outside of the map area - Reduced Foliage outside of the Map Area (Play Area) - Optimized Lighting and Shadows - Tweaks to the Post Process Value, Removing the Exposure Effect (Screen Becoming Dark)
LEVEL AND SCRIPTS - Fixed the issue where The Photograph (Key) got burned when you lit the torch - Fixed an issue where the player gets stuck beneath clutter when crouching - Fixed an issue that some Objects were unpickable - Fixed an issue when the lighter showed up in the wrong place (second Lighter)
NEW ADDITIONS - Outlines on Objects. Pickable Objects now get a Red Outline, making it easier to identify When an Object can be picked up.
We are working hard on Optimizing the game further, we will keep you up to date with more news soon!
Source
Changelog.gg summarizes and formats this update. How we read updates.
