HomeGamesUpdatesPricingMethodology
Steam News22 January 20251y ago

V2.4.3 - The Cursed Update

Hello all, we've got another small update. This one is more focused on Endless Mode as opposed to broad changes to the game. Four new curses will put you through the ringer in Endless mode!

Full notes

Full Lost To Riches update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello all, we've got another small update. This one is more focused on Endless Mode as opposed to broad changes to the game.

What changed

1 fix2 additions6 changes2 removals
  • Gameplay
  • Balance
addedFour new curses will put you through the ringer in Endless mode! As well as existing curses being balanced slightly to make Endless slightly more fair!
changedCurse of CloningSteam post image Forces only one enemy type to spawn in a room
addedCurse of HandlingSteam post image All weapons now have bullet spread, weapons like the shotgun or the grease gun have dramatically increased bullet spread
changedCurse of ElitesSteam post image Only Elite Enemies are allowed to spawn. On Hard, the amount of tough enemies that can spawn in a room is increased
changedCurse of CollateralSteam post image Taking damage has a 1/4 chance of damaging items
changedImprovements to existing CursesTweaked the damage of fire caused by Curse of Inferno

Lost To Riches changes

addedFour new curses will put you through the ringer in Endless mode! As well as existing curses being balanced slightly to make Endless slightly more fair!
changedSteam post image Forces only one enemy type to spawn in a room
addedSteam post image All weapons now have bullet spread, weapons like the shotgun or the grease gun have dramatically increased bullet spread
changedSteam post image Only Elite Enemies are allowed to spawn. On Hard, the amount of tough enemies that can spawn in a room is increased
changedSteam post image Taking damage has a 1/4 chance of damaging items

Four new curses will put you through the ringer in Endless mode! As well as existing curses being balanced slightly to make Endless slightly more fair!

Below is an in-depth list of changes:

Curse of Cloning

Steam post image Forces only one enemy type to spawn in a room

Curse of Handling

Steam post image All weapons now have bullet spread, weapons like the shotgun or the grease gun have dramatically increased bullet spread

Curse of Elites

Steam post image Only Elite Enemies are allowed to spawn. On Hard, the amount of tough enemies that can spawn in a room is increased

Curse of Collateral

Steam post image Taking damage has a 1/4 chance of damaging items

Improvements to existing Curses

  • Tweaked the damage of fire caused by Curse of Inferno

  • Curse Of Vanishing will no longer activate if your current balance is less than $10

  • Fixed a bug that caused aggressive ranged enemies to reload to get their infinite ammo

The Remaining Changes

  • Reduced how much extra damage enemies deal in Unfair Mode

  • Enemies no longer scale based on floors cleared in Unfair Mode

  • Improved enemy difficulty scaling: Enemies have slightly less damage as the game progresses Enemy health scales slightly less as the game progresses

  • Enemies will properly scale in Endless when going from the VIP Suites to the Casino Floor

  • Times Looped in Endless is now properly factored into the final score

  • A hidden room has now been properly decorated...

Source

Steam News / 22 January 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.