Full notes
Full Lost Skies update
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What changed
- Gameplay
- Fixes
- Balance
- Store
We're back with another Hotfix thanks to your incredible feedback. Here's what's included in Hotfix #3:
Fixes & Improvements
Resolved excessive camera shake (toggle to disable coming in a future update)
Fixed weapon recoil and FOV issues
Increased maximum mouse sensitivity
Resolved freezing caused by buffs/debuffs
Fixed ship and storage loss on reconstruction Note: Storage can now only be placed while docked at a shipyard Known Issue: On reconstructed ships, only the host can see stored items. Hosts can drop items for other players to pick up. We're working on a proper fix.
Fixed ship brakes not functioning properly
Shipwrecks now show on the compass
No more duplicated grapple boost SFX
Dismantled ship parts now return correct materials
Resolved missing icons batch
Fixed coral flare duplication bug
Improved ship damage edge-case calculations
Datapads no longer show "Someone else is using this" unnecessarily
Balance pass: food stats, stack sizes, weights, and resources
Fixed upgraded weapons not dealing increased damage
Fixed player IK on helm/cannons (no more twisted poses)
Island Re-Exports
The following islands received updates and fixes:
At Journeys End
Atlas Isles
Atlas Palace
Crystalline Mausoleum
Data Research Facility
Geode Factory
Harbored Saborian Citadel
Lode Vein
Saborian Central Park
Saborian Training Ground
THE WELL
Verdent Valley
For a list of other known issues, please CLICK HERE
Thank You Your feedback is helping to improve Lost Skies and we're incredibly grateful. Please keep it coming. We're listening.
Source
Changelog.gg summarizes and formats this update. How we read updates.
