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Steam News1 July 20242y ago

Guide to Unlocking the True Ending

Hello friends! My name is Roman Girfanov, and I am the only developer of this game.

In this update4

Full notes

Full Lost in Space: Madness update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • Events
  • Gameplay
  • Balance
changedHello friends!All the events that happen on the ship are not accidental. All events have their consequences, which affect the plot, and the choices of the players themselves also affect the final ending.
addedWEEK 1:Here the characters are introduced and an incident occurs. The communication system is out of order. The decision was made to independently reach the home planet, and at the same time maintain the collapsing ship in working order. There are no additional tasks other than training this week. But it’s worth paying attention to the characters’ dialogue:
changedWEEK 3:Captain Valery reports that his health is only getting worse. He is tormented by dark dreams. He begins to see a ghost calling to him. This week there is a mandatory task: follow the ghost and find out what he is showing. The ghost can be found in the medical department. It is worth considering that only the captain can see the ghost, and only he can interact with it.
addedWEEK 3:Once the captain is in the medical ward, he can use a skill point to open the secret lock in the skill menu. This action will reveal the first secret and provide new clues. • The captain finds a drug. The description contains information about possible hallucinations and other effects caused. • Maybe Irina has something to do with this? Maybe this is the reason the team is going crazy? But why does she need this? It's worth finding out.
changedWEEK 4:The Player also still has a chance to follow the ghost to find out what happened in week 3.

Lost in Space: Madness changes

changedAll the events that happen on the ship are not accidental. All events have their consequences, which affect the plot, and the choices of the players themselves also affect the final ending.
addedHere the characters are introduced and an incident occurs. The communication system is out of order. The decision was made to independently reach the home planet, and at the same time maintain the collapsing ship in working order. There are no additional tasks other than training this week. But it’s worth paying attention to the characters’ dialogue:
changedCaptain Valery reports that his health is only getting worse. He is tormented by dark dreams. He begins to see a ghost calling to him. This week there is a mandatory task: follow the ghost and find out what he is showing. The ghost can be found in the medical department. It is worth considering that only the captain can see the ghost, and only he can interact with it.
addedOnce the captain is in the medical ward, he can use a skill point to open the secret lock in the skill menu. This action will reveal the first secret and provide new clues. • The captain finds a drug. The description contains information about possible hallucinations and other effects caused. • Maybe Irina has something to do with this? Maybe this is the reason the team is going crazy? But why does she need this? It's worth finding out.
changedThe Player also still has a chance to follow the ghost to find out what happened in week 3.

Hello friends!

My name is Roman Girfanov, and I am the only developer of this game.

In this guide, I will tell you how to get the true ending in the game Lost in Space: Madness and see all the hidden content that is in the game.

(WARNING! DO NOT READ THIS GUIDE IF YOU WANT TO COMPLETE THE GAME BY YOURSELF)

All the events that happen on the ship are not accidental. All events have their consequences, which affect the plot, and the choices of the players themselves also affect the final ending.

WEEK 1:

Here the characters are introduced and an incident occurs. The communication system is out of order. The decision was made to independently reach the home planet, and at the same time maintain the collapsing ship in working order. There are no additional tasks other than training this week. But it’s worth paying attention to the characters’ dialogue:

• The captain mentions that he has had trouble sleeping since leaving planet Aegis 7. • Pilot Dmitry says that there have already been power outages on the ship. The lights went out. Engineer Alice panicked, and in the dark Dmitry injured his leg. • He was unable to get to the medical department and get help, since Doctor Irina had disappeared somewhere. And this is not the first time this has happened.

WEEK 2:

The team continues its journey to Earth. Doctor Irina has disappeared again. Her beacon is not responding. Here an additional task appears - to find her. It may be in a random compartment on the ship. Don't worry, this task is not mandatory, but asks additional questions to the doctor Irina. She's hiding something.

WEEK 3:

Captain Valery reports that his health is only getting worse. He is tormented by dark dreams. He begins to see a ghost calling to him. This week there is a mandatory task: follow the ghost and find out what he is showing. The ghost can be found in the medical department. It is worth considering that only the captain can see the ghost, and only he can interact with it.

Once the captain is in the medical ward, he can use a skill point to open the secret lock in the skill menu. This action will reveal the first secret and provide new clues. • The captain finds a drug. The description contains information about possible hallucinations and other effects caused. • Maybe Irina has something to do with this? Maybe this is the reason the team is going crazy? But why does she need this? It's worth finding out.

WEEK 4:

Accidents on the ship destabilize the ship's power supply, causing light to go out in random sections of the ship. Engineer Alice has had fear since childhood. Nyctophobia is the fear of the dark. She refuses to go and do any work in departments where there is no light.

Alice must overcome this fear in her passage. This is the only way to save the entire team. And not only her.

Even though Alice refuses to go to the ward where the power is cut off, the Player must force her to go to that ward. If the Player orders Alice to move to a compartment without light 3 times, she will be able to overcome her fear. This will help her in the future.

The Player also still has a chance to follow the ghost to find out what happened in week 3.

Source

Steam News / 1 July 2024

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